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Cloud Chamber
Lead Combat Designer for BioShock 4Cloud Chamber • Montreal (administrative region), QC, Canada
Lead Combat Designer for BioShock 4

Lead Combat Designer for BioShock 4

Cloud Chamber • Montreal (administrative region), QC, Canada
23 days ago
Job type
  • Full-time
Job description
Take the lead as a Combat Designer at Cloud Chamber, crafting engaging gameplay encounters for BioShock 4. Collaborate closely with a skilled team to deliver innovative gaming experiences. In this senior role, you will oversee the design and scripting of captivating combat moments, working with leads in combat, world design, and other fields. Your mission is to create high-quality encounters that enhance player engagement while ensuring integration across game systems. Make your impact on one of the most anticipated titles in the gaming community. Key Responsibilities: • Scripting and designing engaging combat experiences • Collaborating with key leads on encounter design • Owning the design of unique gameplay elements • Engaging with cross-disciplinary teams for development • Evangelizing best scripting practices and workflows Requirements: • 5+ years in the gaming industry • Experience in AAA game design roles • Expertise in moment-to-moment gameplay scripting • Familiarity with Unreal Engine • Effective communicator with strong collaboration skills Shape the future of interactive gameplay as part of Cloud Chamber’s innovative team. #J-18808-Ljbffr
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Lead Combat Designer for BioShock 4 • Montreal (administrative region), QC, Canada

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