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People Can Fly
Senior External Development Lighting Artist RemotePeople Can Fly • Montreal, Quebec, Canada
Senior External Development Lighting Artist Remote

Senior External Development Lighting Artist Remote

People Can Fly • Montreal, Quebec, Canada
30+ days ago
Job type
  • Full-time
  • Remote
Job description
  • Créer un éclairage captivant qui instaure une ambiance raconte une histoire et construit un monde cohérent.
  • Appuyer les concepteurs de niveaux en fournissant un soutien en matière déclairage permettant datteindre leurs objectifs.
  • Concevoir et livrer des objets déclairage ainsi que des textures IES.
  • Créer un éclairage dynamique qui insuffle de la vie à lenvironnement.
  • Collaborer avec le service des effets spéciaux pour créer des scènes 3D atmosphériques en utilisant la bonne palette de couleurs et dautres éléments artistiques déterminants.
  • Créer un éclairage haut de gamme pour les séquences cinématiques.
  • Mettre au point de nouvelles techniques pour le matériel de nouvelle génération et travailler en collaboration avec les services dingénierie pour élargir lensemble doutils requis.
  • Analyser la scène pour repérer les problèmes de performance en veillant à ce que tous les éclairages soient optimisés autant que possible.
  • Collaborer avec le service technique et moteur pour résoudre les problèmes techniques liés aux éclairages.

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  • Establish external partner workflows by authoring comprehensive documentation and technical benchmarks to clearly define the projects lighting standards.
  • Deliver targeted aesthetic and technical feedback across all development stages ensuring external deliverables adhere to internal style guides and engine performance budgets.
  • Leverage production-tracking software (e.g. Jira) to maintain clear feedback loops and verify all technical fixes before final sign-off.
  • Maintain visual consistency across the game by auditing both internal self-authored scenes and external partner deliverables for maximum visual quality and stylistic cohesion.
  • Create compelling lighting setups that establish mood drive the narrative and form a cohesive world.
  • Collaborate with level designers to provide lighting support that enhances gameplay readability and fulfills design goals.
  • Partner with the VFX and cinematic teams to author high-end lighting for cut-scenes and build highly atmospheric game environments.
  • Design and implement light objects and technical assets (such as IES textures) to support scene aesthetics.
  • Innovate new techniques for current and next-gen hardware collaborating with tech art and engineering teams to expand the toolset and resolve complex lighting bugs.
  • Analyze scenes for performance bottlenecks optimizing light source

Qualifications :

  • Regard critique sur la profondeur de lenvironnement du point de vue de léclairage.
  • Expérience avec un éventail de techniques et doutils permettant datteindre les objectifs déclairage.
  • Compréhension de la performance de la génération actuelle de consoles.
  • Capacité à créer tout le contenu nécessaire pour léclairage (textures IES cartes HDR matériaux scripts etc.).
  • Capacité à travailler avec des artistes des concepteurs et des programmeurs pour surmonter les défis artistiques et techniques.
  • Expérience dans la génération de lightmaps et déclairages précalculés.
  • Suivi des actualités techniques sur Unreal Engine.
  • Forte éthique de travail et motivation personnelle.
  • Passion pour les jeux vidéo.
  • Langue : anglais
  • Atouts
  • Au moins 2 ans dexpérience dans lindustrie du jeu vidéo dans un poste similaire.
  • Expérience de travail avec Unreal Engine.
  • Expérience de jeu publié.

-------

  • Demonstrated ability to manage communication pipelines across varying time zones cultural contexts or distributed external teams.
  • Ability to collaborate seamlessly with artists designers and programmers to solve complex artistic and technical pipeline challenges.
  • A critical eye for environment depth from a lighting point of view.
  • Deep understanding of real-time lighting assets including IES profiles HDR maps scripts and material functions.
  • Extensive experience with modern global illumination workflows including both baked lightmap generation and real-time/dynamic lighting solutions.
  • Proactive interest in industry trends and emerging engine technologies (e.g. Unreal Engine updates advanced rendering techniques).
  • Thorough understanding of performance limitations memory budgets and optimization tools for current-generation consoles.
  • Highly self-motivated with a strong sense of ownership accountability and professional work ethic.
  • Excellent verbal and written communication skills in English.
  • Passion for games.
  • Preferred Skills
  • At least 5 years of video game industry experience in a related position
  • Experience working with Unreal Engine is a plus
  • Shipped-title experience


Additional Information :

Au Canada

  • Un ensemble davantages sociaux payés à 100 % par PCF. La compagnie dassurance rembourse les réclamations à 100 % (jusquà 1000 $ de services par année en plus dune couverture familiale ou individuelle).
  • Une couverture dentaire complète y compris les soins dentaires majeurs et lorthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances dhiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payé.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental incluses dans le régime pour les membres et leurs personnes à charge.
  • Un salaire compétitif et des primes annuelles basées sur le rendement.
  • Des occasions de développement personnel et la possibilité dœuvrer dans un environnement mondial.
  • Loccasion de travailler au sein dune équipe créative avec des personnes passionnées par ce quelles font.

What we offer:

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year as well as individual family coverage).
  • Full Dental coverage including major dental and orthodontics.
  • 4% RRSP matching before tax deductions 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary and performance-based annual bonuses.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.


Remote Work :

Yes


Employment Type :

Full-time


Experience: years
Vacancy: 1
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Senior External Development Lighting Artist Remote • Montreal, Quebec, Canada

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