Talent.com
Blackbird Interactive
Remote Intermediate Build & Platform Software Engineer (Unreal Engine 5)Blackbird Interactive • Saint-Bruno-de-Montarville, Quebec
Remote Intermediate Build & Platform Software Engineer (Unreal Engine 5)

Remote Intermediate Build & Platform Software Engineer (Unreal Engine 5)

Blackbird Interactive • Saint-Bruno-de-Montarville, Quebec
30+ days ago
Job type
  • Full-time
  • Permanent
  • Remote
Job description
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.
Blackbird Interactive is searching for a versatile intermediate engineer to keep our development pipelines and platform integrations running smoothly. You’ll architect and maintain reliable build systems, craft internal tools to boost team productivity, and work directly in the Unreal Engine 5 codebase to support platform and middleware integration. You’ll collaborate across disciplines to empower every artist, designer, and programmer to work efficiently.
What You’ll Tackle:

Build Systems & CI/CD:

    • Design, automate, and monitor asset and code builds for multiple platforms (PC, console, etc.) using Unreal Build Tool, ADO/Jenkins/TeamCity (or similar), and scripting (Python, PowerShell).

Developer Tooling:

    • Develop and maintain intuitive tools (CLI and GUI) to streamline content pipeline tasks, version control, profiling, and performance analysis.

Platform & Middleware Integration:

    • Work directly within Unreal Engine to integrate third-party platform features (e.g., SDKs, online services, middleware APIs) and ensure cross-platform compatibility.

Infrastructure & Scalability:

    • Implement distributed and cloud-based build solutions (e.g., Incredibuild) to minimize turnaround time and maintain rapid iteration cycles.

Quality Gates

    • Integrate automated tests, static analysis, and validation steps to ensure stability for every check-in.

Cross-Disciplinary Collaboration:

    • Partner with gameplay, art, animation, audio, and production teams to identify workflow friction and deliver improvements across tools, platforms, and builds.

Performance & Stability:

    • Profile editor/cook times, resolve performance bottlenecks, and keep builds efficient in terms of disk, bandwidth, and CPU usage.

Continuous Improvement:

    • Stay up-to-date with advances in Unreal Engine (e.g., build tool enhancements, modular workflows, new platform features) and share insights with the team.

You’ll Thrive Here If You:

    • Have 3+ years experience building and maintaining automated pipelines for Unreal Engine 4/5 or similar game engines.
    • Shipped at least one commercial game or large update, owning build, tools, or platform integration.
    • Write clean, maintainable C++ and are fluent in at least one scripting language (Python preferred).
    • Enjoy solving tricky build/tooling/platform issues and explaining fixes clearly to any teammate.
    • Are comfortable with version control (Perforce, Git) and modern profiler/debugger suites.
    • Value collaboration, code quality, and continuous learning.

Bonus XP:

    • Deep knowledge of Unreal Build Tool, platform SDK integration, or asset pipeline optimization.
    • Experience speeding up builds with distributed tech (Incredibuild, FASTBuild).
    • Passion for tools and processes that improve team productivity, accessibility, and inclusivity.
$90,000 - $135,000 a year
Create a job alert for this search

Remote Intermediate Build & Platform Software Engineer (Unreal Engine 5) • Saint-Bruno-de-Montarville, Quebec

Similar jobs

Earn Money Testing Apps - Remote

AlmediaSainte-Marie-Salomé, Canada
Remote
Full-time

Get paid for testing apps, games and surveys.Almedia runs a dynamic platform where users earn money online by completing tasks, playing games, and filling out surveys.Since our launch 5 years ago, ... Show more

 • Promoted

Senior Software Engineer, Custom Projects — Remote - C$120,000 - C$170,000 A Year - Remote

Technology StartupBoucherville, Canada
Remote
Full-time

Seeking a Senior Full-Stack Developer for a remote role in Canada to build data analysis tools.Requires 6+ years of experience with TypeScript and PostgreSQL. Show more

 • Promoted

Game Tester - Remote

AlmediaSaint-Cuthbert, Canada
Remote
Full-time

Get paid for testing apps, games and surveys.Almedia runs a dynamic platform where users earn money online by completing tasks, playing games, and filling out surveys.Since our launch 5 years ago, ... Show more

 • Promoted

Senior Real-Time Embedded Software Engineer

HireTalent - Staffing & Recruiting FirmBrossard, Montérégie, CA
Full-time

A prominent staffing and recruiting company is seeking a Talent Discovery Specialist with Mid-Senior level expertise in Engineering and Information Technology.The role involves contributing to an E... Show more

 • Promoted

Remote Senior Software Engineer, Product - C$130,000 - C$185,000 A Year - Remote

CentariBoucherville, Canada
Remote
Full-time

Senior Software Engineer role focused on designing and building LLM applications using React and Go.This remote position offers autonomy and competitive compensation. Show more

 • Promoted

Senior Software Engineer, Performance Tuning (Auth0) - C$118,000 - C$161,700 A Year - Remote

OktaBoucherville, Canada
Remote
Full-time

Seeking a Senior Software Engineer for the Performance Engineering team at Okta's Auth0 product unit.Responsibilities include analyzing and remediating performance bottlenecks in distributed sy... Show more