The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic . Join us and be a part of the future of interactive entertainment!At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. We’re looking for a Senior System Programmer to play a key role in bringing a AAA title to players.
Working within a larger performance team, you will contribute to the implementation, polish, bug fixing and optimization of medium‑to‑large scale game systems, with a strong emphasis on performance and stability. If you thrive on challenging yourself technically, taking ownership of complex systems, and digging into complex issues, we want to hear from you In this role you will :
- Work as part of an Agile Scrum team, participate in daily stand‑ups, sprint planning, reviews and retrospectives.
- Take ownership of planning and executing work through Jira tasks.
- Debug, profile, and optimize game systems for PC, Xbox Series S/X and PlayStation 5 (including PS5 Pro), to ensure peak performance and stability.
- Write and maintain high‑performing, scalable C++ code as well as Unreal Engine Blueprints with a strong focus on quality and maintainability.
- Collaborate closely within a cross functional team to improve pipelines and workflows like Data Validation, Performance Reporting.
- Actively participate in code reviews to ensure ship-ready quality, while providing accurate scoping and estimations for upcoming work and clear, ongoing progress updates.
What we're looking for :
- Demonstrated ability to work autonomously as a proactive problem‑solver, breaking down complex requirements and technical challenges into clear tasks and deliverables.
- 5+ years of professional programming experience, with proven experience working on Unreal Engine 4/5 core systems and features.
- Experience developing and optimizing Unreal Engine games on consoles, including Xbox Series S/X and PlayStation 5.
- Strong experience writing and maintaining C++ code in Unreal Engine, with a solid understanding of modern C++ language features and best practices.
- Excellent communication skills, with the ability to articulate complex technical issues and engage the right stakeholders to resolve them efficiently.