Talent.com
Rodeo FX
Senior Lookdev Artist - Temporary ContractMontreal, CanadaRodeo FX - Accessoires 3D / AssetsRodeo FX • Montreal, Canada
Senior Lookdev Artist - Temporary ContractMontreal, CanadaRodeo FX - Accessoires 3D / Assets

Senior Lookdev Artist - Temporary ContractMontreal, CanadaRodeo FX - Accessoires 3D / Assets

Rodeo FX • Montreal, Canada
30+ days ago
Job type
  • Permanent
Job description

Job Description

This role requires expertise in realistic texturing. The artist must be able to create high-quality textures using photographic references, scans, digital painting, or procedural materials.

The Look Development Artist creates and refines the look of 3D models to achieve photorealistic rendering, combining textures, shading, and surface properties. They contribute directly to the artistic and technical quality of delivered assets, ensuring they meet Rodeo FX’s high standards and integrate seamlessly into sequences.

Working closely with Texturing, Lighting, Compositing, Supervision, and Production teams, they actively contribute to the pipeline and the achievement of creative and technical goals.

Key Responsibilities:

Master your craft

  • Develop complete looks by combining textures, shaders, and validation lighting tailored to production needs.
  • Create or refine textures to ensure visual and technical consistency of assets.
  • Produce validation renders (turntables, AOVs, benchmarks) to support dailies reviews.
  • Deliver robust, lighting-ready assets within deadlines and established standards.

Creative Quality

  • Propose clear and effective artistic solutions based on a strong understanding of materials and surfaces.
  • Ensure visual consistency across texturing, shading, and lighting for all assets.
  • Achieve a high level of realism through attention to micro-details and surface variation.
  • Interpret and enhance visual references with critical thinking and artistic judgment.

Technical Quality

  • Design physically plausible shaders optimized for production and pipeline compatibility.
  • Create, adapt, or fix textures (UVs, tiling, displacement, color space) to ensure performance in lookdev.
  • Build clean and efficient setups that support Lighting and Compositing workflows.
  • Quickly identify and resolve technical issues to avoid production bottlenecks.

Communication

  • Collaborate closely with upstream and downstream teams to ensure smooth asset continuity.
  • Partner with Lighting and Compositing to ensure consistency in the final render.
  • Clearly communicate technical requirements related to textures and shading.
  • Actively participate in dailies and integrate feedback proactively.

Teach, learn and grow

  • Contribute to continuous improvement of workflows between Texturing and Lookdev.
  • Share knowledge on materials, shaders, and advanced techniques with the team.
  • Support the development of tools, templates, and best practices to improve production efficiency.
  • Stay up to date with advancements in rendering, shading, and texturing.

Qualifications

Position Requirements

  • Minimum of 6 years of experience in lookdev and/or texturing in VFX or animation.
  • Strong proficiency in Houdini (Solaris/Karma) and/or Maya, as well as Nuke.
  • Solid knowledge of rendering engines such as Arnold and/or Karma.
  • Advanced expertise in texturing with Mari and/or Substance Painter/Designer.
  • Strong understanding of PBR workflows, UVs, color management, and displacement.
  • Good understanding of the interaction between textures, shaders, lighting, and rendering.
  • Ability to deliver clean, optimized, production-ready assets.
  • High level of autonomy, strong organizational skills, and ability to manage priorities effectively.
  • Strong technical and artistic rigor, with great attention to detail.
  • Collaborative mindset, clear communication, and constructive attitude.

Nice to Have

  • Experience with USD pipelines
  • Familiarity with ShotGrid or similar production tracking tools.
  • Experience in tool development or scripting (Python).
  • Experience in hybrid environments (feature film, advertising, series).

Additional Information

  • The artist must also have strong expertise in realistic texturing to produce high-quality textures from photographic references, scans, digital painting, or procedural materials.
  • Start date ASAp for 4 months with flexibility.
  • Must be based in Montreal.
  • Canadian citizenship, permanent residency or open work permit is required.
  • Sick/personal days ;
  • Group Insurance, access to Dialogue online support and to an Employee Assistance Program (EAP);
  • RRSP with employer contribution ;
  • Discounts on public transports, several spas, sports classes, art center, cafes, furniture and several other local businesses.

Diversity : At Rodeo FX, diversity is a core value. We’re committed to creating an inclusive, equitable workplace where different perspectives are embraced. Every team member brings unique insight that strengthens our creativity, challenges our thinking, and helps us deliver better work.

Rodeo FX may use AI-based tools to support certain steps of the recruitment process, such as interview transcription or preliminary application analysis. These tools may be operated by third-party providers, and data may be processed outside Quebec. These tools never replace human decision-making: all final hiring decisions are made by our recruitment team and hiring managers. To learn more about how we protect your personal information and your rights, please consult our Privacy Policy.

Create a job alert for this search

Senior Lookdev Artist - Temporary ContractMontreal, CanadaRodeo FX - Accessoires 3D / Assets • Montreal, Canada

Similar jobs

Senior Artist for Environmental Asset Creation

ImpleoMontréal-Est, QC, CA
Full-time

Build dynamic and diverse game environments as a Senior Environment Artist.Looking for artists adept in 3DS Max and Photoshop to drive immersive player experiences.This senior role requires designi... Show more

 • Promoted

Groom Artist - UNDISCLOSED PROJECT

Mikros Animation IPMontreal (administrative region), QC, CA
Full-time

Senior Groom Artist (Blender) - UNDISCLOSED PROJECT - Expression of Interest.Mikros Animation is a global CGI animation studio located in Paris, Montreal, Los Angeles, Bangalore and London, dedicat... Show more

 • Promoted

Level Artist

Cloud Chamber - EnglishMontreal (administrative region), QC, CA
Full-time

As a Level Artist at Cloud Chamber, you will join our talented development team to help shape the next installment of the BioShock franchise.In this role, you’ll collaborate with a passionate group... Show more

 • Promoted

Technical Artist [PCG & Houdini]

Ubisoft MontréalMontreal (administrative region), QC, CA
Full-time

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more.We believe diverse per... Show more

 • Promoted

Senior Technical Artist for Creative Worlds

Singularity 6Montreal (administrative region), QC, CA
Full-time

Shape captivating game environments as a Senior Environment Technical Artist! In this role, you'll enhance systems that empower artists while creating dynamic and scalable worlds.This contract posi... Show more

 • Promoted

Senior Technical Artist Longueuil, QC, Canada WIZARDS

Hasbro, Inc.Longueuil, Montérégie, CA
Full-time

Senior Technical ArtistLongueuil, QC, CanadaOur studio is located in Austin, TX, and in Montreal, QC.We are looking for a Senior Technical Artist to join us and bring our first AAA game to life.Thi... Show more

 • Promoted

Senior/Lead Technical Artist | AAA Gaming | Open-world games | Hybrid work model (Montreal-based)

Frey Consulting GroupMontreal
Full-time

Senior/Lead Technical Artist | AAA Gaming | Open-world games | Hybrid work model (Montreal-based).They are a creative, forward-thinking game development studio built by experienced veterans of the ... Show more

 • Promoted

Artiste Technique Senior / Senior Technical Artist

People Can Fly StudioMontreal (administrative region), QC, CA
Full-time

People Can Fly est l'un des principaux studios indépendants de développement de jeux AAA.Notre équipe internationale est composée de centaines de personnes talentueuses qui travaillent dans nos bur... Show more

 • Promoted

Level Artist

Cloud ChamberMontreal (administrative region), QC, CA
Full-time

As a Level Artist at Cloud Chamber, you will join our talented development team to help shape the next installment of the BioShock franchise.In this role, you’ll collaborate with a passionate group... Show more

 • Promoted

Look Development Artist

Flight School StudioMontreal (administrative region), QC, CA
Full-time

We’re excited to be back in our Montreal studio Tuesday thru Thursday… come join us! Look Development Artist (Feature Animation) is responsible for the creation of the look of characters, props and... Show more

 • Promoted

Senior Groom Artist (Blender) - UNDISCLOSED PROJECT

Mikros AnimationMontreal (administrative region), QC, CA
Full-time

Under the supervision of the Character Supervisor and Groom Lead/Supervisor, the Groom artist provides a hair description of production Assets.The production of these hair descriptions is done in a... Show more

 • Promoted

Montreal Senior Technical Artist Position

Hasbro, Inc.Longueuil, Montérégie, CA
Full-time

Elevate your career as a Senior Technical Artist with Wizards of the Coast in Montreal, QC.Work on our first AAA game, focusing on shaders and material systems.In this role, you will be integral to... Show more

 • Promoted

Senior Creature Asset Artist

BarnstormvfxMontreal, Montreal (administrative region), CA
Full-time

Barnstorm is an Emmy and VES-nominated visual effects studio based in Los Angeles, New York, Vancouver, and Montreal providing photo-realistic visual effects for a variety of television and online ... Show more

 • Promoted

Look Development Artist

Reel FX AnimationMontreal (administrative region), QC, CA
Full-time

We’re excited to be back in our Montreal studio Tuesday thru Thursday… come join us!.Look Development Artist (Feature Animation) is responsible for the creation of the look of characters, props and... Show more

 • Promoted

Technical Artist [PCG & Houdini]

Ubisoft EntertainmentMontreal (administrative region), QC, CA
Full-time

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more.We believe diverse per... Show more

 • Promoted

Lead AI Workflows for Game Creation as a Senior Technical Artist

Unity3dMontreal (administrative region), QC, CA
Full-time

Shape innovative AI workflows in game development as a Senior Technical Artist.Collaborate with creative teams to redefine game design through technical artistry and advanced AI systems.This essent... Show more

 • Promoted

Senior Compositing Artist – Temporary Contract

NotodoanimacionMontreal (administrative region), QC, CA

Senior Compositing Artist – Temporary Contract para artistas digitales publicada por.La vacante presenta responsabilidades, requisitos y condiciones relevantes para perfiles de la industria de anim... Show more

 • Promoted

Senior Lookdev Artist - Temporary Contract

Rodeo FXMontreal (administrative region), QC, CA
Permanent +1

This role requires expertise in realistic texturing.The artist must be able to create high-quality textures using photographic references, scans, digital painting, or procedural materials.The Look ... Show more

 • Promoted

Senior FX Artist – Outpost VFX (Montreal)

FestybayMontreal (administrative region), QC, CA
Full-time

Outpost VFX is looking for a visionary.We don’t just build simulations; we create “movie magic” that defines the visual language of high-end cinema and episodic television.At Outpost, we believe th... Show more

 • Promoted

Technical Artist [VFX]

UbisoftMontreal (administrative region), QC, CA
Full-time

As a Technical Artist, you will join a small, empowered team building an ambitious multiplayer experience in Unreal Engine.We’re looking for hands‑on developers with a strong execution mindset, own... Show more