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Behaviour Interactive
Producer - 7 Days to DieBehaviour Interactive • Montreal, QC
Producer - 7 Days to Die

Producer - 7 Days to Die

Behaviour Interactive • Montreal, QC
30+ days ago
Job type
  • Full-time
  • Permanent
Job description
The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic . Join us and be a part of the future of interactive entertainment!At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Help shape the next era of an iconic survival franchise.
For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we’re entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players.

At the core of 7 Days to Die’s live service evolution, the Producer plays a pivotal role in shaping and delivering ongoing content to our players. Working closely with discipline directors & leads, you will fully own key content & feature initiativess that directly impact player engagement and retention.

With a hands-on, ownership driven mindset, you bring structure, momentum and clarity, helping the team continuously improve the game experience for a passionate and growing player community.

In this role you will :
  • Prioritize and own high-impact features by aligning content, quality targets, and delivery with the game’s live service vision.
  • Drive planning and execution by managing tasks, dependencies, and milestones to ensure timely and predictable releases.
  • Be accountable for the overall quality, stability, and success of the live product throughout its lifecycle.
  • Manage resources and partial budgets to support sustainable growth, scalability, and post‑launch development.
  • Foster strong collaboration with cross-functional teams, external partners, and clients to align expectations and deliver against shared goals.
  • Contribute to team growth by participating in hiring and helping build a strong, high-performing production team.
What we're looking for :
  • Minimum 3+ years of experience as a Producer.
  • Proven success in managing the production of AAA games for PC/Console and on live games.
  • Solid track record of leading the production of at least one published game.
  • Experience managing multiple cross-discipline teams.
  • Broad knowledge across diverse areas of game-making, a background in development, art or production is desirable.
  • Strong leadership and project management skills, with a track record of mentoring teams and delivering projects on time.
  • Experience developing processes and procedures for gaming production.
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Producer - 7 Days to Die • Montreal, QC

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