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Electronic Arts
Animator - Cinematics - EA Sports FCElectronic Arts • Vancouver, Metro Vancouver Regional District, CA
Animator - Cinematics - EA Sports FC

Animator - Cinematics - EA Sports FC

Electronic Arts • Vancouver, Metro Vancouver Regional District, CA
30+ days ago
Job type
  • Full-time
Job description

Role ID

208169

Worker Type

Regular Employee

Studio/Department

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS, a leading brand in entertainment, connects millions worldwide to the sports they love through top video games. We're redefining football with EA SPORTS FC, creating immersive experiences for a global community of fans. Join us as we innovate the future of football and welcome everyone to the club.

Innovation, passion, and team-work is at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne; we are looking for the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over.

To be successful in this role, you will need to be able to key-frame characters to a very high standard. You will work closely with the Cinematics Team to help bring quality animated performances to the game.

Your Responsibilities

* Develop and collaborate new concepts to functional prototypes alongside the guidance of Production, Animation, Cinematic and Software Engineer teams.

* Assemble Motion Capture character performances together with all the assets necessary to realize the cinematics

* Work with Technical Artist’s/Designer’s and Engineers to manage and solve any technical animation problems that arise with both 1st and 3rd party tools and software

*Provide feedback and collaborate on R&D projects

* Provide feedback to other animators on the team (both internally and externally) - where necessary

* Polish key frame face / body animation for Cinematic scenes and test in game engine.

Your Qualifications

* Experienced CG character animator required.

* Minimum 5 years work experience.

* Must possess excellent character animation skills.

* Experience leading a small team

* Experience working with advanced facial animation rigs.

* Must have experience animating cameras and a good understanding of cinematic language.

* Experience creating the various stages needed to take animations from initial previz and blocking, all the way through to fully realized, highly polished sequences.

* Must have strong working knowledge of a 3D animation package (Maya, XSI etc.)

* Familiarity with Autodesk’s Motionbuilder preferred but not essential.

* Must have ability to work under tight deadlines.

* Experience working in gaming preferred but not essential.

* Experience working with, and providing feedback to both artists and technical artists/animators

Performance Competencies:

* Strong technical communication and collaboration skills.

* A passion for Sports/Soccer is an asset.

* Motivated to learn how to use new or proprietary software

* Be adaptable to different workflow methods

* Able to communicate well with other disciplines

* Candidate must be meticulous, detail oriented, driven, and need very little supervision to put out high quality work

* Candidate must have a strong work ethic and work well with a team

* Be positive and approachable

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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Animator - Cinematics - EA Sports FC • Vancouver, Metro Vancouver Regional District, CA

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