Autodesk, Inc. • Montreal, Montreal (administrative region), CA
30+ days ago
Job type
Full-time
Job description
Intégrer et optimiser les API pour Maya et d'autres outils de création de contenu numérique (DCC)
Exploiter les DCC dans les pipelines pour les projets de jeux vidéo, d'animation et d'effets spéciaux
Collaborer avec des artistes afin de développer des méthodes avancées pour créer et traiter des données pour l'apprentissage automatique
Créer des scripts et des solutions pour faciliter l'automatisation et le traitement efficace des données
Veiller à ce que les systèmes soient optimisés pour l'infrastructure informatique cloud
Travailler dans le cadre des exigences du projet afin de développer des systèmes qui s'alignent sur la vision globale
Assister dans les projets d'acquisition et de traitement des données
Déboguer et optimiser les problèmes techniques dans les pipelines graphiques et les modèles
Se tenir informé des tendances et des techniques en constante évolution dans le domaine de l'infographie
Exploiter ses compétences créatives et analytiques pour repousser les limites de l'efficacité des pipelines
Communiquer efficacement avec les équipes artistiques et de recherche afin de garantir l'intégration réussie des systèmes dans les projets
Au moins 3 ans d'expérience dans la production cinématographique, télévisuelle ou vidéoludique, en étroite collaboration avec des modélisateurs, des directeurs techniques des effets spéciaux, des riggers et des animateurs
Expérience dans l'extraction et la gestion de grands volumes de données à partir de Maya
Expérience approfondie dans la conception, la maintenance et l'évolution de pipelines d'infographie
Excellente compréhension des principes procéduraux, des langages stylistiques et de la complexité
Capacité avérée à travailler au sein d'équipes interfonctionnelles sur des productions et des projets
Esprit inclusif et excellentes aptitudes à la collaboration
Excellentes capacités de communication orale et écrite pour décomposer des tâches complexes
Expertise à jour dans les meilleures pratiques en matière d'infographie, les pipelines de production et la conception centrée sur l'humain
Expert en API de Maya et Bifrost
Connaissance des meilleures pratiques pour vérifier et régénérer le travail de manière fiable
Solides compétences en programmation pour gérer la création et la gestion d'artefacts
Compétence en matière d'infrastructure informatique cloud moderne
Passion pour l'innovation et l'amélioration des processus de production.
A travaillé dans l'industrie du cinéma, de la télévision ou de la production de jeux vidéo en tant qu'artiste procédural ou directeur technique, avec une expérience pratique de la production procédurale 3D moderne
Démontre une solide compréhension des exigences en matière de données pour les pipelines ML
Passionné par l'adoption de nouvelles technologies et techniques pour améliorer les flux de travail procéduraux
Fort désir de faire progresser le processus de production pour une industrie du divertissement réinventée
Integrate and optimize APIs for Maya and other Digital Content Creation (DCC) tools
Leverage DCCs in pipelines for gaming, animation, and VFX projects.
Collaborate with artists to develop advanced methods to create and process data for machine learning
Create scripts and solutions to facilitate automation and efficient data processing
Ensure systems are optimized for cloud compute infrastructure.
Work within project requirements to develop systems that align with the overall vision
Assist in data acquisition and processing projects
Debug and optimize technical issues in graphics pipelines and models
Stay updated with evolving trends and techniques in computer graphics
Leverage creative and analytical skills to push the boundaries of pipeline efficiency
Communicate effectively with artistic and research teams to ensure successful integration of systems into projects
3+ years of experience in film, TV, or game production, working closely with modelers, effects technical directors, riggers and animators
Experience in extracting and managing large volumes of data from Maya
Deep experience in designing, maintaining and evolving computer graphics pipelines
Strong understanding of procedural principles, style languages, and complexity.
Proven ability to work within cross-functional teams on productions and projects.
Inclusive mindset and excels at collaboration
Excellent verbal and written communication abilities for breaking down complex tasks
Up-to-date expertise in computer graphics best practices, production pipelines, and human-centered design
Expert in API of Maya and Bifrost
Knowledge of best practices for checkpointing and regenerating work reliably
Strong programming skills to manage artifact creation and management
Competence with modern cloud compute infrastructure
Passion for innovation and improving production processes
Has worked in the film, TV, or game production industries as a Procedural Artist or Technical Director with hands-on experience in modern 3D procedural production
Demonstrates a strong understanding of data requirements for ML pipelines.
Has a passion for adopting new technologies and techniques to enhance procedural workflows
Strong desire to advance the production process for a re-imagined entertainment industrySalary is one part of Autodesk’s competitive compensation package. Offers are based on the candidate’s experience and geographic location. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.Le salaire est l'un des éléments du programme de rémunération concurrentiel d'Autodesk. Pour les postes basés au Canada (Colombie-Britannique), nous proposons un salaire de base compris entre X et X dollars. Les offres sont basées sur l'expérience et la situation géographique du candidat et peuvent dépasser cette fourchette. En plus du salaire de base, notre programme de rémunération peut inclure des primes annuelles en espèces, des commissions pour les postes commerciaux, des attributions d'actions et un ensemble complet d'avantages sociaux.
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Senior Software Developer • Montreal, Montreal (administrative region), CA
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