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Senior Level Artist remote
Senior Level Artist remotePeople Can Fly • Montreal, Quebec, Canada
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Senior Level Artist remote

Senior Level Artist remote

People Can Fly • Montreal, Quebec, Canada
30+ days ago
Job type
  • Full-time
  • Remote
Job description
  • Création de la géométrie et de la composition du monde pour les niveaux dans Unreal Engine.
  • Création efficace de niveaux jouables en fonction de la vision du directeur ou de la directrice artistique et des besoins liés à la conception des niveaux en collaboration avec le concepteur ou la conceptrice principal(e).
  • Réaménagement déléments existants dans de nouvelles formes.
  • Blocage des modules et des niveaux création des premiers matériaux.
  • Maintien des pipelines de production et des flux de travail dans les délais impartis.
  • Au moins 3 ans dexpérience dans la création de la géométrie de monde pour les niveaux.
  • Expérience de travail avec Unreal Engine 5.
  • Capacité à utiliser quotidiennement des nuanceurs en PBR et la cartographie normales.
  • Expérience dans la création desthétiques créatives et visuelles de haute qualité et connaissances techniques en la matière.
  • Capacité à sadapter rapidement à un style artistique en particulier.
  • Capacité à sadapter à partir de directives et à améliorer de nouveaux styles techniques et flux de travail.
  • Compréhension de base de la théorie des couleurs.
  • Bonnes compétences en communication écrite et orale en anglais.
  • Esprit déquipe et ouverture.
  • Forte éthique de travail et motivation personnelle.
  • Passion pour les jeux vidéo et leur création.

  • Creation of world geometry and composition for levels in Unreal Engine.
  • Effective creation of playable levels based on the art directors vision and level design needs in collaboration with the lead designer.
  • Rearrange existing elements into new forms.
  • Blocking of modules and levels creation of initial materials.
  • Maintain production pipelines and workflows on schedule.
  • At least 3 years experience creating world geometry for levels.
  • Experience working with Unreal Engine 5.
  • Ability to use PBR shaders and normal mapping on a daily basis.
  • Experience and technical knowledge of creating high-quality creative and visual aesthetics.
  • Ability to adapt quickly to a particular artistic style.
  • Ability to adapt from guidelines and improve new styles techniques and workflows.
  • Basic understanding of color theory.
  • Good written and oral communication skills in English.
  • Team spirit and openness.
  • Strong work ethic and self-motivation.
  • Passion for video games and their creation.

Qualifications :

  • Portefeuille solide présentant des œuvres dart de niveau AAA réalisées dans un moteur (Unreal Unity ou moteur propriétaire).
  • Excellente connaissance des logiciels standard de modélisation et de sculpture (Maya Max ZBrush Photoshop ou leurs équivalents).
  • Solides compétences en matière de modélisation de sculpture et de texturation.
  • Interpréter artistiquement des concepts ou pousser la créativité au-delà de lidée initiale.
  • Solide compréhension des compétences artistiques traditionnelles et des compétences fondamentales en matière de conception (forme texture valeur et couleur).
  • Connaissance avancée des flux de travail et des pratiques actuelles en matière dart de niveau.
  • Expérience de travail avec Unreal Engine.
  • Compréhension totale des flux de travail modulaires.
  • Compétence dans lutilisation quotidienne des shaders PBR et des cartes normales.
  • Expérience des logiciels standard de modélisation 3D.
  • Compétence en matière déquilibre entre la qualité artistique et les performances du moteur de jeu.
  • Démonstration de lhabillage de décors narratifs.
  • Capacité à apprendre rapidement et à sadapter à de nouveaux styles techniques et flux de travail avec des conseils de base.
  • Capacité à collaborer avec les chefs de département et les différents départements pour résoudre les défis artistiques et techniques.
  • Solides compétences en communication orale et écrite en anglais.
  • Bonnes compétences en matière de mentorat.

  • Strong Portfolio showcasing AAA quality level art done in engine (Unreal Unity or Proprietary Engine).
  • Excellent knowledge of industry-standard software packages for modeling high-poly sculpting (Maya Max ZBrush Photoshop or their equivalents).
  • Strong modeling sculpting and texturing skills.
  • Artistically interpret concepts or creatively push beyond an initial ideation.
  • A solid understanding of traditional art skills along with foundational design competencies (shape form texture value and color).
  • Advanced knowledge of current level art workflows and practices.
  • Experience working with Unreal Engine.
  • Full understanding of Modular Workflows.
  • Skilled in using PBR shaders and normal maps on a daily basis.
  • Experience with industry-standard software packages for 3D modeling.
  • Skilled at balancing art quality and performance in the game engine.
  • Demonstration of narrative set .
  • Ability to quickly learn and adapt to new styles techniques and workflows with basic guidance.
  • Ability to collaborate with department leads and different departments to solve artistic and technical challenges.
  • Strong verbal and written communication skills in English.
  • Good mentoring skills.


Additional Information :

Au Canada

  • Un ensemble davantages sociaux payés à 100 % par PCF. La compagnie dassurance rembourse les réclamations à 100 % (jusquà 500 $ de services par année en plus dune couverture familiale ou individuelle).
  • Une couverture dentaire complète y compris les soins dentaires majeurs et lorthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances dhiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payé.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental incluses dans le régime pour les membres et leurs personnes à charge.
  • Un salaire compétitif
  • Des occasions de développement personnel et la possibilité dœuvrer dans un environnement mondial.
  • Loccasion de travailler au sein dune équipe créative avec des personnes passionnées par ce quelles font.

What we offer:

Canada

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year as well as individual family coverage).
  • Full Dental coverage including major dental and orthodontics.
  • 4% RRSP matching before tax deductions 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • A competitive salary
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.


Remote Work :

Yes


Employment Type :

Full-time


Key Skills
Python,3ds Max,Anatomy Knowledge,Computer Graphics,Perforce,Zbrush,Unreal Engine,Maya,Adobe Photoshop,Scripting,Unity,Color Theory
Experience: years
Vacancy: 1
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Senior Level Artist remote • Montreal, Quebec, Canada

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