Description
Fundamentals of visual, interaction and motion design theories and principles as they relate to User Experience Design (UXD). A series of hands-on workshops and assignments focus on building visual literacy through guided observations, visual design critiques, and visual redesigns of existing screen-based digital products (i.e. website, interactive kiosk interface, mobile app etc.). Students will complete a design project. Students will conduct research and scholarship in visual literacy, and UXD and justify their design decisions in writing.
Posting limited to :
Professeur à temps-partiel étudiant / Student Part-Time Professor
Date Posted : June 04, 2024
Closing Date : July 05, 2024
Note : Applications will be accepted until 11 : 59 PM on the day prior to the Posting End Date above
Expected Enrolment : n / a
Approval date : June 04, 2024
Number of credits : Work Hours :
Course type :
Posting type :
Régulier / Regular
Language of instruction :
Anglais | English
Competence in second language :
Passive
Course Schedule :
Mardi | Tuesday 17 : 30-20 : 30 - -
Requirements :
PhD Student, the applicant must have a relevant graduate degree and worked professionally in a field relevant to both visual arts and user experience design for at least five years and be active in university community activities related to visual arts, STEAM and user experience design. Expert knowledge of visual, interaction and motion design theories as well as branding strategies, emotional engagement, data visualization and storytelling as it relates to user experience design. Applicant must have significant experience managing and mentoring both artistic and technical people on user experience design projects.
Additional Information and / or Comments :
An acceptable level of education and / or experience could be viewed as being equivalent to the educational required and / or demonstrated experience.
APTPUO-Fall 2024-DTI7103 • 200 Lees Block E