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Senior Software Developer, Pipeline Integration
Senior Software Developer, Pipeline IntegrationAutodesk • Montreal, Montreal (administrative region), CA
Senior Software Developer, Pipeline Integration

Senior Software Developer, Pipeline Integration

Autodesk • Montreal, Montreal (administrative region), CA
30+ days ago
Job type
  • Full-time
Job description

Job Requisition ID # 25WD92788

La traduction en anglais se trouve plus bas! / The English translation can be found below!

Description du poste

Nous recherchons un développeur logiciel senior pour rejoindre notre équipe chez Autodesk Research. Ce poste consiste principalement à faire progresser les pipelines graphiques spécialement adaptés à l'ère de l'IA au sein de notre division Entertainment & Media Solutions (EMS). Le candidat idéal possédera une solide expérience en infographie, en intégration d'API et en infrastructure informatique cloud moderne, ainsi que de solides compétences en codage, en particulier en Python et en traitement de données. Ce poste est essentiel pour stimuler l'innovation et l'efficacité dans nos projets de jeux, d'animation et d'effets visuels.

Facultatif : vous pouvez également joindre à votre candidature une bande démo ou un lien vers votre portfolio afin de présenter votre travail dans le secteur.

Responsabilités

Intégrer et optimiser les API pour Maya et d'autres outils de création de contenu numérique (DCC)

Exploiter les DCC dans les pipelines pour les projets de jeux vidéo, d'animation et d'effets spéciaux

Collaborer avec des artistes afin de développer des méthodes avancées pour créer et traiter des données pour l'apprentissage automatique

Créer des scripts et des solutions pour faciliter l'automatisation et le traitement efficace des données

Veiller à ce que les systèmes soient optimisés pour l'infrastructure informatique cloud

Travailler dans le cadre des exigences du projet afin de développer des systèmes qui s'alignent sur la vision globale

Assister dans les projets d'acquisition et de traitement des données

Déboguer et optimiser les problèmes techniques dans les pipelines graphiques et les modèles

Se tenir informé des tendances et des techniques en constante évolution dans le domaine de l'infographie

Exploiter ses compétences créatives et analytiques pour repousser les limites de l'efficacité des pipelines

Communiquer efficacement avec les équipes artistiques et de recherche afin de garantir l'intégration réussie des systèmes dans les projets

Qualifications minimales requises

Au moins 3 ans d'expérience dans la production cinématographique, télévisuelle ou vidéoludique, en étroite collaboration avec des modélisateurs, des directeurs techniques des effets spéciaux, des riggers et des animateurs

Expérience dans l'extraction et la gestion de grands volumes de données à partir de Maya

Expérience approfondie dans la conception, la maintenance et l'évolution de pipelines d'infographie

Excellente compréhension des principes procéduraux, des langages stylistiques et de la complexité

Capacité avérée à travailler au sein d'équipes interfonctionnelles sur des productions et des projets

Esprit inclusif et excellentes aptitudes à la collaboration

Excellentes capacités de communication orale et écrite pour décomposer des tâches complexes

Qualifications souhaitées

Expertise à jour dans les meilleures pratiques en matière d'infographie, les pipelines de production et la conception centrée sur l'humain

Expert en API de Maya et Bifrost

Connaissance des meilleures pratiques pour vérifier et régénérer le travail de manière fiable

Solides compétences en programmation pour gérer la création et la gestion d'artefacts

Compétence en matière d'infrastructure informatique cloud moderne

Passion pour l'innovation et l'amélioration des processus de production.

Le candidat idéal

A travaillé dans l'industrie du cinéma, de la télévision ou de la production de jeux vidéo en tant qu'artiste procédural ou directeur technique, avec une expérience pratique de la production procédurale 3D moderne

Démontre une solide compréhension des exigences en matière de données pour les pipelines ML

Passionné par l'adoption de nouvelles technologies et techniques pour améliorer les flux de travail procéduraux

Fort désir de faire progresser le processus de production pour une industrie du divertissement réinventée

Position Overview

We are seeking a Senior Software Developer to join our team at Autodesk Research. This role focuses on advancing computer graphics pipelines specifically tailored for the AI era within our Entertainment & Media Solutions (EMS). The ideal candidate will have a robust background in computer graphics, API integration, and modern cloud compute infrastructure, coupled with strong coding skills, particularly in Python and data processing. This position is essential for driving innovation and efficiency in our gaming, animation, and VFX projects.

Optional : A reel or a link to your portfolio to showcase your work in industry can also be submitted during application.

Responsibilities

Integrate and optimize APIs for Maya and other Digital Content Creation (DCC) tools

Leverage DCCs in pipelines for gaming, animation, and VFX projects.

Collaborate with artists to develop advanced methods to create and process data for machine learning

Create scripts and solutions to facilitate automation and efficient data processing

Ensure systems are optimized for cloud compute infrastructure.

Work within project requirements to develop systems that align with the overall vision

Assist in data acquisition and processing projects

Debug and optimize technical issues in graphics pipelines and models

Stay updated with evolving trends and techniques in computer graphics

Leverage creative and analytical skills to push the boundaries of pipeline efficiency

Communicate effectively with artistic and research teams to ensure successful integration of systems into projects

Minimum Qualifications

3+ years of experience in film, TV, or game production, working closely with modelers, effects technical directors, riggers and animators

Experience in extracting and managing large volumes of data from Maya

Deep experience in designing, maintaining and evolving computer graphics pipelines

Strong understanding of procedural principles, style languages, and complexity.

Proven ability to work within cross-functional teams on productions and projects.

Inclusive mindset and excels at collaboration

Excellent verbal and written communication abilities for breaking down complex tasks

Preferred Qualifications

Up-to-date expertise in computer graphics best practices, production pipelines, and human-centered design

Expert in API of Maya and Bifrost

Knowledge of best practices for checkpointing and regenerating work reliably

Strong programming skills to manage artifact creation and management

Competence with modern cloud compute infrastructure

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Passion for innovation and improving production processes

The Ideal Candidate

Has worked in the film, TV, or game production industries as a Procedural Artist or Technical Director with hands-on experience in modern 3D procedural production

Demonstrates a strong understanding of data requirements for ML pipelines.

Has a passion for adopting new technologies and techniques to enhance procedural workflows

Strong desire to advance the production process for a re-imagined entertainment industry

Learn More / Plus d'information

About Autodesk / À propos d’Autodesk

Welcome to Autodesk! Amazing things are created every day with our software – from the greenest buildings and cleanest cars to the smartest factories and biggest hit movies. We help innovators turn their ideas into reality, transforming not only how things are made, but what can be made.

We take great pride in our culture here at Autodesk – it’s at the core of everything we do. Our culture guides the way we work and treat each other, informs how we connect with customers and partners, and defines how we show up in the world.

When you’re an Autodesker, you can do meaningful work that helps build a better world designed and made for all. Ready to shape the world and your future? Join us!

Bienvenue chez Autodesk! Nos logiciels créent chaque jour des choses extraordinaires : des bâtiments les plus écologiques aux voitures les plus propres, en passant par les usines les plus intelligentes et les films à succès. Nous aidons les innovateurs à concrétiser leurs idées, transformant non seulement la façon dont les choses sont fabriquées, mais aussi ce qui peut l’être. Nous sommes très fiers de notre culture chez Autodesk; elle est au cœur de tout ce que nous faisons. Notre culture guide notre façon de travailler et de nous comporter les uns envers les autres, influence nos interactions avec nos clients et nos partenaires, et définit notre image au monde. En tant qu’Autodeskien, vous pouvez accomplir un travail significatif qui contribue à bâtir un monde meilleur, conçu et réalisé pour tous. Prêt à façonner le monde et votre avenir? Rejoignez-nous!

Salary transparency / Transparence salariale

Salary is one part of Autodesk’s competitive compensation package. Offers are based on the candidate’s experience and geographic location. In addition to base salaries, our compensation package may include annual cash bonuses, commissions for sales roles, stock grants, and a comprehensive benefits package.

Le salaire est l'un des éléments du programme de rémunération concurrentiel d'Autodesk. Pour les postes basés au Canada (Colombie-Britannique), notre programme de rémunération peut inclure annuaires ... (truncated for brevity)

Diversity & Belonging /

We take pride in cultivating a culture of belonging where everyone can thrive. Learn more here : https : / / www.autodesk.com / company / diversity-and-belonging

Are you an existing contractor or consultant with Autodesk?

Please search for open jobs and apply internally (not on this external site).

Êtes-vous un sous-traitant ou un consultant existant d’Autodesk ?

Veuillez rechercher des emplois vacants et postuler à l’interne (pas sur ce site externe).

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Senior Software Developer • Montreal, Montreal (administrative region), CA

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