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Generalist Game Programmer
Generalist Game ProgrammerDONTNOD • Montreal (administrative region), QC, CA
Generalist Game Programmer

Generalist Game Programmer

DONTNOD • Montreal (administrative region), QC, CA
21 hours ago
Job type
  • Full-time
Job description

Company Description

Founded in 2020 as the Canadian subsidiary of DON’T NOD Entertainment , DON’T NOD Montreal is located in Montréal’s creative Mile-Ex district.

We specialize in narrative games where player choices shape the story and emotional experience. Our first original project, Lost Records : Bloom & Rage (2024), reflects our passion for authentic and engaging characters, emotional depth, and cinematic storytelling.

Joining DON’T NOD Montreal means becoming part of a community of passionate creators dedicated to creativity, empathy, and quality. We push for equal opportunities and non-discrimination in our hiring process. Our teams are intentionally kept small to foster professional growth and personal fulfillment for everyone.

Job Description

Why would you join us in the first place?

  • You want to be part of the next narrative game from DON’T NOD Montreal, led by key members of the team behindLife is Strange and Lost Records : Bloom & Rage, on an exciting NETFLIX IP;
  • You'd like to put your skills at the service of an original and sensitive experience based on its characters;
  • You wish to join a diverse and committed team, both in its culture and in the game content it creates;
  • You're looking for an environment where you'll be able to interact with all the teams in a simple and efficient manner;
  • You are interested in joining a small programming team, having a voice and the opportunity to leave your mark on a multitude of game components, tools and the studio.

What you’ll really be doing here?

Reporting to the Technical Director, your role will be to participate in the various programming efforts for the development of our game.

We are primarily looking for a profile focused on gameplay programming. In the long term, all team members are encouraged to be versatile and to contribute across different areas, including gameplay (characters, user interface), engine, tools, and more.

The team is intentionally compact and “silo‑free”, so that everyone can fully invest in the responsibilities they are passionate about and where they can have a real impact.

Your mission will be to :

  • Develop and implement game features, particularly characters, quests, scripting, UI, and other gameplay elements;
  • Improve engine modules as needed to ensure proper implementation of game components;
  • Develop tools when necessary to support the team’s workflow and game production;
  • Ensure optimal game performance.
  • Qualifications

    The must‑have skills we're looking for :

  • At least 5 years of development in video game development;
  • Strong knowledge of Unreal Engine 4 / 5 (C++);
  • At least one significant development experience on PC, Switch, Xbox, or PlayStation;
  • Ability to collaborate in an iterative and constructive manner within a team;
  • High adaptability, with a preference for versatility over specialization;
  • Interest in a wide range of programming areas, with a desire to learn and dive into new and diverse topics;
  • Strong autonomy and organizational skills;
  • Please note : 3D programming skills are not required for this role.
  • What would set you apart?

  • Gameplay‑oriented mindset, comfortable with iterative design processes to create high‑quality interactive experiences;
  • Experience in PC / console development as well as mobile;
  • Knowledge of C# and Python;
  • Experience developing simple web services such as Apache / Python / JavaScript / MySQL (or equivalent);
  • Experience or interest in narrative‑driven games.
  • Additional Information

    At DON’T NOD Montreal, we celebrate diversity and inclusivity within our games as well as our teams. We commit to equal opportunities and non‑discrimination in our hiring process. We are respectful of the principles of equal employment opportunities, and that is why we encourage women, people of all sexual orientations and gender identities, First Nations people, people living with a disability, visible minorities, as well as any other person who can contribute to the diversity of our studio to apply for our positions.

    We build close‑knit teams to encourage a fulfilling work environment for all our employees.

    Our teams enjoy a range of benefits, including flexibility, a generous holiday bank, time off, training and career development support, and a personalized Lifestyle spending account.

    Additional perks include :

  • The possibility of working anywhere in Quebec;
  • Insurance and virtual healthcare coverage as of Day 1;
  • An annual bank of 40 hours of menstrual leave;
  • Partial refund of transport fees (OPUS, BIXI and parking);
  • Access to gym and fitness classes as well as a multi-sports field in summer which turns into an ice rink in winter;
  • Referral bonus that goes the extra mile;
  • RRSPs with the employer's contribution.
  • #J-18808-Ljbffr

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    Generalist Game Programmer • Montreal (administrative region), QC, CA

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