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Monster Jobs in Montreal, QC

Last updated: 30+ days ago
Senior Gameplay Animator

Senior Gameplay Animator

UbisoftMontreal, QC, CA
CA$167,500.00–CA$309,876.00 yearly
When you’re a gameplay animator at Ubi Montreal, you are responsible for a game’s polished, harmonious animation, which allows players to fully immerse themselves in a world that is stylistically b...Show moreLast updated: 30+ days ago
Monster Ambassador Team (MAT) - Montreal, QC

Monster Ambassador Team (MAT) - Montreal, QC

Monster EnergyMontreal, QC, CA
CA$20.00 hourly
Part-time
The Monster Ambassador Team program is a national marketing program for Monster Energy Company.The purpose of the program is to : . Le programme Consumer Engagement Marketing (CEM) ((Marketing d’engag...Show moreLast updated: 30+ days ago
Senior Gameplay Animator

Senior Gameplay Animator

UbisoftMontreal, QC, CA
30+ days ago
Salary
CA$167,500.00–CA$309,876.00 yearly
Job description

Job Description

When you’re a gameplay animator at Ubi Montreal, you are responsible for a game’s polished, harmonious animation, which allows players to fully immerse themselves in a world that is stylistically believable and consistent.

Whether you’re animating for a hero or a monster, for a crowd or an object, you are always thinking of the movement’s intention and the subject’s behaviour, and of how this one tiny part fits into the larger picture of the game. All your efforts gain their meaning when you take a step back, see the finished product and feel the months of mechanics and decision-making dissolve to reveal a piece of art that brings a new, beautiful world to life.

You understand that teamwork is essential to reach that point. As an individual, you see a hidden story in the way a person moves; you tend to deconstruct the world around you into smaller parts that you then build back up. As a teammate, you pride yourself on your attention to detail, your organizational and communication skills, and your adaptability to change. You collaborate with artists, designers, programmers, leads and other animators, all of whom have opinions, ideas and constraints, but all of whom are committed to the unified goal of authentically portraying the universe with a certain flair.

What you'll do

  • Sync  the engine and the build to ensure you’re working with the latest code and animations;
  • Check in with your lead and your team to  update  and be updated the current situation;
  • Prototyping, key framing, or blocking an animation;
  • Working on your  animations , of course, from scratch or from mo-cap;
  • Testing  your animations—over and over—and validating your designs;
  • Problem-solving  your animations;
  • Polishing  your animations;
  • Read the latest relevant academic literature in order to  stay at the forefront  of your field.

Qualifications

What you bring

  • A minimum of 4-5 years experience in video game animation, or equivalent;
  • Proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals;
  • Experience with animation software such as Motion Builder, 3ds Max or Maya;
  • You love pushing the envelope, but you also understand the demands cohesive teamwork.