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Instructional design Jobs in Ancienne lorette qc
Associate Game Director
UbisoftQuebec City, Québec, CAStagiaire en électricité haute tension (Automne 2024)
StantecVille de Québec, QC, CANIT Infrastructure Tech Lead
Groupe LeclercSaint-Augustin-de-Desmaures, Québec- Promoted
Estimateur(trice) en bâtiments
Construction Gély inc.L'Ancienne-Lorette, QC, Canada- Promoted
Designer concepteur. trice 3D
Christian Marcoux Cuisine et Mobilier Design inc.L'Ancienne-Lorette, QC, Canada- Promoted
Chargé(e) de projets - Division Bâtiment
Construction GélyL'Ancienne-Lorette, QC, CADéveloppeur Frond-end
PG Solutions Inc.Rue Jean Perrin,Quebec City,OfficeMarchandiseur visuel
The BrickLebourgneufSenior Executive Rewards Consultant
CA007 Mercer (Canada) LimitedLaurier,Quebec City- Promoted
Designer technique
Richard & Levesque Cuisines Salles de BainSaint-Augustin-de-Desmaures, QC, CanadaTech lead - Développeur web fullstack (orientation frontend)
EvidentQuebec, QC, CA, G1P 0B3Conseiller(ère) à temps partiel à disponibilités restreintes-Québec (Neufchâtel)
Société québécoise du cannabis (SQDC)Neufchâtel, QuébecArchitecte de solutions sénior
Amazon Web Services Canada, Inc.Quebec City, Quebec, CANIndustial Designer - Food Packaging
TiltonSaint-Augustin-de-Desmaures, QCUX / UI Designer - 4 Month Co-op / Internship (Fall 2024)
Intact Financial CorporationQuébec, 5700 Boul des GaleriesChef d’équipe de données (Data Team Lead)
IQVIACanada,Quebec,Laurent,StProfessionnel de recherche catégorie 2
Centre de recherche du CHU de Québec-Université LavalQuebec City, Quebec, CAActuarial Pricing Specialist, Personal Insurance
DefinityMontreal, QUE, Canada- Promoted
Work From Home – No Experience – Product Tester
OCPAQuebec City, Quebec, CAAssociate Game Director
UbisoftQuebec City, Québec, CA- Full-time
Job Description
As an Assistant Game Director at Ubi Québec, you will play a hybrid role of designer and manager, having an impact on a team of designers and on the various games of the Assassin's Creed brand. You'll help create systems and mechanics, then develop a clear plan of action to implement them. You'll supervise your team in the production process, managing their creative work, planning tasks and setting realistic deadlines. You will also interconnect with the various Assassin's Creed game teams and work with them to establish innovative solutions.
As an empathetic mentor, you'll recognize and develop your designers' strengths, and create an environment of trust to foster their success. With your understanding of the methods and tools for creating, solving and exploring design, you can step in as needed to help your team bring all features from concept to completion.
What you'll do
- Collaborate with the Content Director and Platform Director to develop the overall product vision;
- Create a project scope plan (timelines, number of systems and mechanics, etc.);
- Meet with your design team to set priorities, discuss progress, find solutions, solve problems, share experience, provide feedback and coaching, etc;
- Supervise your team in the development of their features (progression, game mechanics, etc.) and documentation (creative briefs, feature approvals, etc.);
- Work with directors, designers, programmers, artists, animators and other production teams to ensure communication and total consistency;
- Adapt to technical and production constraints + participate in the search for solutions to correct defective functionalities;
- Keep abreast of industry best practices and develop your skills and knowledge;
- Develop a culture of sharing and continuous improvement within the business community;
- Contribute to a safe, inclusive and positive work environment and escalate issues that may affect employees or the project;
- Address conflict situations and behavioral issues by seeking support from the HR team or the team's production manager as needed;
- Participate in recruitment to expand the design team.
Qualifications
What you bring