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Games Jobs in Old toronto, ON

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Games • old toronto on

Last updated: 20 hours ago

AI Product Engineer, Games

Puzzle CatsToronto, Ontario, Canada
Full-time

We believe AI will fundamentally change how games are built and played, from content creation to player experience, and we're building at the frontier of that shift.We're a small, high-performing t... Show more

Team Lead - Planters

Brand MomentumToronto, Ontario, Canada
Full-time

Now Hiring: Team Lead  – Planters x Toronto Blue Jays Activation.We're looking for an energetic, organized Team Lead Brand Ambassador to oversee an exciting Planters activation at Toronto Blue... Show more

Remote Freelance Player Support Agent (RU)

TransPerfectToronto, ON, CA
Remote
Full-time

TransPerfect Gaming is a global team of passionate gamers offering world-class player support, community management, testing, localization, cybersecurity, co-development and more.Valuing innovation... Show more

Casino Host-GCT

Great Canadian EntertainmentToronto, ON, Canada
Full-time

Under the general direction of the Manager Premium Services, the Guest Relations Host Table Games, will be responsible for networking with our VIP guests in conjunction with our operations Managers... Show more

Senior VFX Artist - Blight: Survival

Behaviour InteractiveMontreal, QC,Toronto, ON
Full-time +1

The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgett... Show more

Youth Soccer Referee

Community Sports PartnersEtobicoke, ON, CA
Full-time
Quick Apply

Community Sports Partners is seeking reliable, confident, and energetic.This role is focused on creating a fair, safe, and fun environment for players while upholding the integrity of the game.Offi... Show more

Sr Software Engineer, Games

Big Viking GamesToronto, ON, CA
CA$95,000.00 yearly
Remote
Full-time
Quick Apply

Big Viking Games is a Canadian gaming company focused on building, operating, and growing long-standing online game communities.Our games have entertained players for years, supported by loyal audi... Show more

License Owner, Toronto

Stranger SoccerToronto, ON, CA
Full-time
Quick Apply

Passionate about football (soccer) AND about business? Stranger Soccer is expanding to key cities  around the world.We are looking for a License Owner to open and operate the Stranger Soccer&n... Show more

Casino Host-GCT

Great Canadian EntertainmentToronto, ON, Canada
Full-time

Under the general direction of the Manager Premium Services, the Guest Relations Host Table Games, will be responsible for networking with our VIP guests in conjunction with our operations Managers... Show more

Amusement Host - Seasonal - Rec Room Roundhouse

CineplexToronto, Canada
CA$16.60 hourly
Part-time

Hourly Player, Front of HouseOur Player, Front of House are an integral part of the team who provide an exceptional entertainment experience to each and every guest.The Player, Front of House opera... Show more

General Application

Velan StudiosToronto, ON, CA
Full-time
Quick Apply

At Velan Studios, we foster a culture of curiosity.Our games embrace diversity and are fueled by the adventurous spirit of our team.We are the creative minds behind titles like Mario Kart Live: Hom... Show more

Director Design, Games

Spin Master LtdToronto, Ontario, M5V 3M2
CA$160,000.00 yearly
Full-time

In this role, the Director of Design is responsible for overseeing all aspects of design and development for our Games business.Managing a team of highly creative designers and partnering with cros... Show more

Korean Game Presenter Join Our Studio in Toronto, Canada!

NordicrecruitersToronto, ON, Canada
Full-time
Quick Apply

Are you a confident, charismatic communicator fluent in Korean and English? Were looking for a.Host and deal a variety of live casino games on camera in a state-of-the-art studio.Deliver engaging c... Show more

Lead Character Artist.

Games Jobs DirectToronto
CA$110,000.00–CA$166,000.00 yearly
Full-time +1

Do you have game development experience, and are you seeking a new remote job? Our client in Canada is looking for a Lead Character Artist, and the full-time artist role comes with an attractive sa... Show more

Nanny

CanadianNanny.caToronto, Ontario, Canada
CA$25.00 hourly
Part-time

Live-In Household Assistant / Student Accommodation Opportunity **Live-in only | Available late August 2026 | Minimum commitment through June 2027** **Location:** Mount Pleasant & Lawrence, T... Show more

Senior Games Technician

Dave & Buster’s, Inc.Toronto
Part-time

Dave & Buster’s is different from everywhere else.Time will fly by serving hundreds of people with flexible schedules you can accommodate school or other jobs.Plus, your co-workers are awesome!.Dav... Show more

La Toya looking for a babysitter or nanny in Toronto

SitlyToronto, CA
Part-time

I have a bouncing 5 year old boy.He has words but doesnt always use them.He loves people, playing games, obcessed with cars, rains, planes, trucks and anything thats a vehicle. Show more

 • Promoted • New!

Supervised Instructor Therapist (Applied Behaviour Analysis)

Heart Space CollectiveYork, Ontario, Canada
CA$26.00 hourly
Full-time
Quick Apply

At Heart Space Collective, we believe in creating environments where neurodivergent children can thrive, learn, and most importantly, be themselves! This summer, we are running a dynamic, full-time... Show more

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AI Product Engineer, Games

AI Product Engineer, Games

Puzzle CatsToronto, Ontario, Canada
30+ days ago
Job type
  • Full-time
Job description

We believe AI will fundamentally change how games are built and played, from content creation to player experience, and we're building at the frontier of that shift.

Puzzle Cats builds casual mobile games played by tens of millions of people worldwide. We're a small, high-performing team that moves faster than most studios think is possible, taking games from concept to App Store quickly and continuously iterating on live games with millions of active players.

We're looking for an AI Product Engineer who wants to build something big and move fast. This is a hands-on, highly product-oriented role for someone who wants to invent, ship, and scale AI-native game experiences. You'll work across the full development process, from prototype to production, collaborating with designers, engineers, and product teams to launch new games and improve live ones. Features you build can reach millions of players within weeks.

We're especially interested in engineers who don't just tolerate AI tools, they live inside them. Someone who naturally uses tools like Claude, Cursor, OpenAI, or coding agents as part of how they build, understands the code they generate, and knows when to prompt a solution versus writing it from scratch.

You'll own features end-to-end, from gameplay systems and backend infrastructure to analytics, building, shipping, measuring, and iterating quickly based on real player data. We ship fast, test aggressively, and aren't afraid to kill ideas — including AI ones — if the data doesn't support them.

What You'll Do

  • Use AI to create new player experiences that wouldn't be possible otherwise
  • Build and ship mobile game features in Unity (C#) for iOS and Android, including gameplay mechanics, onboarding flows, monetization experiments, and live-ops systems
  • Prototype and launch new game ideas quickly, moving from concept to playable builds in weeks, not months
  • Design and build AI-powered gameplay and product features, including content generation, personalization, and AI-driven mechanics
  • Design and implement AI systems and pipelines, including RAG, embeddings, tool use, and agents
  • Optimize AI systems for cost, latency, and scalability, including token usage, caching, and model selection
  • Develop and maintain backend systems for live games, including leaderboards, events, A/B testing infrastructure, and cloud services (GCP/Firebase)
  • Collaborate closely with designers and analysts to interpret player data and turn insights into gameplay improvements
  • Own the full lifecycle of your features, including implementation, analytics instrumentation, debugging, and performance optimization
  • Review code and maintain high engineering standards, including AI-generated code

Must-Haves

  • Strong problem-solving ability, a hacker mindset, and deep object-oriented programming knowledge
  • Ability to write clean, maintainable code and move quickly without sacrificing quality
  • Experience integrating real AI features into products, not just using AI tools, but shipping or meaningfully prototyping model-driven functionality
  • Experience integrating LLMs into production systems using OpenAI, Anthropic, or open-source models
  • Strong intuition for how LLMs behave, including prompt design, failure modes, and output quality
  • Experience building and iterating on AI features using real user data
  • 3+ years of production software engineering experience, ideally with shipped mobile apps or games built in Unity (C#) for iOS and Android
  • Experience with Python or JavaScript, cloud infrastructure/back-end systems, and Git
  • Ability to analyze player data and metrics to improve gameplay and product decisions
  • Strong critical thinking, communication skills, and empathy for players
  • Comfort working in ambiguity and figuring things out without playbooks
  • Ability to go from idea to prototype to production in days or weeks, not months

Nice to Have

  • Experience applying AI to gameplay systems, including procedural content generation or LLM-driven systems such as personalization, dialogue, level generation, or dynamic difficulty
  • Experience designing AI pipelines such as RAG, embeddings/vector search, and tool use/function calling
  • Experience fine-tuning or working with open-source models
  • Game design sensibility and a strong feel for what makes mechanics engaging
  • Experience with Python scripting for tooling, automation, or data pipelines
  • Experience optimizing Unity mobile performance, including memory profiling, draw call optimization, and frame-rate debugging
  • Experience shipping multiple mobile game titles

What Success Looks Like in Your First 30 Days

  • Days 1–7: Ship your first feature or fix to a live game and get familiar with the full stack
  • Days 7–14: Contribute to a new game prototype and help improve a product metric
  • Days 14–30: Operate independently and ship at least one improvement that wasn't originally on the roadmap