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Game warden Jobs in North York, ON

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Game warden • north york on

Last updated: 7 hours ago

AI Product Engineer, Games

Puzzle CatsToronto, Ontario, Canada
Full-time

We believe AI will fundamentally change how games are built and played, from content creation to player experience, and we're building at the frontier of that shift.We're a small, high-performing t... Show more

Roadshow Sales Representative

Brand MomentumScarborough, Ontario, Canada
Part-time

Job Title: Roadshow Sales Representative.We are seeking 6 enthusiastic, customer-focused Sales Representative to join our team for an upcoming Costco Roadshow event.This role is all about engaging ... Show more

Private Music Teacher (GTA) – Ongoing

Greater Toronto Music SchoolToronto, ON, ca
CA$30.00 hourly
Full-time
Quick Apply

Music Teacher in the role, igniting talent is the goal—MVP? That's YOU! You're ENERGETIC, FRIENDLY and EFFICIENT as all heck! You love a fast-paced environment and high-quality music education is y... Show more

Korean speaking Game Presenter

The Lemon ConsultingToronto, ON, Canada
Full-time +1
Quick Apply

Remuneration: Base salary + shift allowance.Host and deal a variety of casino games in a studio while live on camera for real players in a rotating shift work environment.Interact with, and provide... Show more

General Practitioner | Scarborough, ON

Neobridge HealthcareToronto, ON, Canada
CA$450,000.00 yearly
Full-time +1
Quick Apply

General Practitioner | Scarborough, ON (Warden & Finch Area).Neobridge Healthcare is recruiting o.Family Physicians and Specialist Physicians.Warden & Finch area, Scarborough, Ontario.Flexi... Show more

Senior Gameplay Animator [Splinter Cell]

UbisoftToronto, Ontario, Canada
CA$85,000.00 yearly
Full-time

Splinter Cell at Ubisoft Toronto, you will be responsible for creating animations and animation systems for the Player Character and Non-Player Characters (NPC) in Third Person view.Produce high-qu... Show more

Senior Gameplay Animator

Certain Affinity, Inc.Toronto, ON, CA
CA$80,000.00 yearly
Full-time
Quick Apply

As an Senior Animator at Certain Affinity, you'll be part of a creative team generating highly polished in-game animations for AAA and original IP titles.This is a great opportunity to assist in th... Show more

Infrastructure Support Analyst

ScotiabankToronto, ON, CA
Full-time

Join a major project team, contributing to its success.Participate in execution calls to implement changes with diverse technical teams.Create and perform network configurations during deployment.H... Show more

Reception & Administrative Assistant

Bantrel Co.Toronto, Ontario, Canada
CA$55,000.00 yearly
Full-time +1

Bantrel has an exciting opportunity for a.Receptionist & Administrative Assistant.Receptionist & Administrative Assistant.They will be responsible for answering our company’s main phone lin... Show more

Part-Time English & Math Teacher/Tutor

Oxford Learning Centres, Inc.Markham, Ontario, Canada
CA$18.00 hourly
Part-time

Part-Time English & Math Teacher/Tutor Wanted.Passionate about puns? Excited by equations? Eager to help students succeed in English and Math?.Gain valuable teaching experience! .This posi... Show more

Technical Artist (Senior+/Lead)

Velan StudiosToronto, ON, CA
CA$95,000.00 yearly
Full-time
Quick Apply

At Velan Studios, we foster a culture of curiosity.Our games embrace diversity and are fueled by the adventurous spirit of our team.We are the creative minds behind titles like Mario Kart Live: Hom... Show more

Senior Mixed‑Methods User Research Specialist

Behaviour InteractiveMontreal, QC,Toronto, ON
Full-time +1

The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgett... Show more

Senior Unity Game Developer

Sago MiniToronto, ON, CA
CA$85,000.00 yearly
Full-time
Quick Apply

Sago Mini is an award-winning company devoted to play.With three subscription services and over 10 million monthly active users, Sago Mini creates apps that seed imagination, grow wonder, and bring... Show more

VP of Engineering & AI

Big Viking GamesToronto, ON, CA
Full-time
Quick Apply

Big Viking Games is hiring a Head of Engineering & AI to drive AI-first transformation across our live-service games while providing hands-on engineering leadership for our development teams.Re... Show more

Senior VFX Artist - Blight: Survival

Behaviour InteractiveMontreal, QC,Toronto, ON
Full-time +1

The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgett... Show more

 • New!

User Acquisition Manager

StillfrontToronto, Ontario, CA
Full-time
Quick Apply

We're looking for a passionate and data-driven.In this role, you will be responsible for managing and optimizing marketing campaigns to drive profitable user growth for our portfolio of games.You w... Show more

Korean Game Presenter Join Our Studio in Toronto, Canada!

NordicrecruitersToronto, ON, Canada
Full-time
Quick Apply

Are you a confident, charismatic communicator fluent in Korean and English? Were looking for a.Host and deal a variety of live casino games on camera in a state-of-the-art studio.Deliver engaging c... Show more

Housekeeper Wanted - Housekeeper/ Cleaning Lady

Housekeeper.comScarborough, Ontario, Canada
Temporary

Hello, Looking for a cleaner/nanny who is super detailed oriented.I am looking for experience fillipino lady.Location - Danforth rd and warden ( Scarborough) Job Responsibilities 1.Meal Prep (cho... Show more

 • Promoted

Producer

Smoking Gun InteractiveToronto, ON, CA
CA$85,000.00 yearly
Full-time
Quick Apply

SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers world... Show more

People also ask
AI Product Engineer, Games

AI Product Engineer, Games

Puzzle CatsToronto, Ontario, Canada
30+ days ago
Job type
  • Full-time
Job description

We believe AI will fundamentally change how games are built and played, from content creation to player experience, and we're building at the frontier of that shift.

Puzzle Cats builds casual mobile games played by tens of millions of people worldwide. We're a small, high-performing team that moves faster than most studios think is possible, taking games from concept to App Store quickly and continuously iterating on live games with millions of active players.

We're looking for an AI Product Engineer who wants to build something big and move fast. This is a hands-on, highly product-oriented role for someone who wants to invent, ship, and scale AI-native game experiences. You'll work across the full development process, from prototype to production, collaborating with designers, engineers, and product teams to launch new games and improve live ones. Features you build can reach millions of players within weeks.

We're especially interested in engineers who don't just tolerate AI tools, they live inside them. Someone who naturally uses tools like Claude, Cursor, OpenAI, or coding agents as part of how they build, understands the code they generate, and knows when to prompt a solution versus writing it from scratch.

You'll own features end-to-end, from gameplay systems and backend infrastructure to analytics, building, shipping, measuring, and iterating quickly based on real player data. We ship fast, test aggressively, and aren't afraid to kill ideas — including AI ones — if the data doesn't support them.

What You'll Do

  • Use AI to create new player experiences that wouldn't be possible otherwise
  • Build and ship mobile game features in Unity (C#) for iOS and Android, including gameplay mechanics, onboarding flows, monetization experiments, and live-ops systems
  • Prototype and launch new game ideas quickly, moving from concept to playable builds in weeks, not months
  • Design and build AI-powered gameplay and product features, including content generation, personalization, and AI-driven mechanics
  • Design and implement AI systems and pipelines, including RAG, embeddings, tool use, and agents
  • Optimize AI systems for cost, latency, and scalability, including token usage, caching, and model selection
  • Develop and maintain backend systems for live games, including leaderboards, events, A/B testing infrastructure, and cloud services (GCP/Firebase)
  • Collaborate closely with designers and analysts to interpret player data and turn insights into gameplay improvements
  • Own the full lifecycle of your features, including implementation, analytics instrumentation, debugging, and performance optimization
  • Review code and maintain high engineering standards, including AI-generated code

Must-Haves

  • Strong problem-solving ability, a hacker mindset, and deep object-oriented programming knowledge
  • Ability to write clean, maintainable code and move quickly without sacrificing quality
  • Experience integrating real AI features into products, not just using AI tools, but shipping or meaningfully prototyping model-driven functionality
  • Experience integrating LLMs into production systems using OpenAI, Anthropic, or open-source models
  • Strong intuition for how LLMs behave, including prompt design, failure modes, and output quality
  • Experience building and iterating on AI features using real user data
  • 3+ years of production software engineering experience, ideally with shipped mobile apps or games built in Unity (C#) for iOS and Android
  • Experience with Python or JavaScript, cloud infrastructure/back-end systems, and Git
  • Ability to analyze player data and metrics to improve gameplay and product decisions
  • Strong critical thinking, communication skills, and empathy for players
  • Comfort working in ambiguity and figuring things out without playbooks
  • Ability to go from idea to prototype to production in days or weeks, not months

Nice to Have

  • Experience applying AI to gameplay systems, including procedural content generation or LLM-driven systems such as personalization, dialogue, level generation, or dynamic difficulty
  • Experience designing AI pipelines such as RAG, embeddings/vector search, and tool use/function calling
  • Experience fine-tuning or working with open-source models
  • Game design sensibility and a strong feel for what makes mechanics engaging
  • Experience with Python scripting for tooling, automation, or data pipelines
  • Experience optimizing Unity mobile performance, including memory profiling, draw call optimization, and frame-rate debugging
  • Experience shipping multiple mobile game titles

What Success Looks Like in Your First 30 Days

  • Days 1–7: Ship your first feature or fix to a live game and get familiar with the full stack
  • Days 7–14: Contribute to a new game prototype and help improve a product metric
  • Days 14–30: Operate independently and ship at least one improvement that wasn't originally on the roadmap