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Game design Jobs in Quebec City, QC
Associate Game Director
UbisoftQuebec City, Québec, CA- Promoted
Unreal Engine Engineer
Ironbelly StudiosQuebec City, Quebec, Canada- Promoted
Design Technician
Groupe RP.Québec, Quebec, Canada- Promoted
Conseiller en design organisationnel - Bilingue
Randstad CanadaQuébec, Québec, CA- Promoted
Director, Product Experience (design)
CoveoQuebec, Capitale-Nationale, Canada- Promoted
Chargé de projets Design
Groupe Medway inc.Lévis, CanadaIntermediate Generalist Programmer - Montreal
Snowed In StudiosQC, CAArtiste 2D / 3D Artist
Keywords StudiosQuebec City, QC, CAGame Host / Croupier
Bedard RessourcesQuebec, Quebec, Capitale-Nationale- Promoted
3D Environment Artist
BKOM StudiosQuebec City, QC, ca- Promoted
Conseiller en design organisationnel
CA-ProcomQuébec, QC, CanadaPrototyping Design Engineer
St-AmourMonteregieTiMi Montreal- Animation Director
TencentQuebec, Canada- Promoted
Professeure ou professeur en design graphique
Université LavalQuébec, CanadaDesign Consultant
EQ3Quebec City, QCConcepteur(rice) en chef(fe) | Lead Designer - Ghostpunch Games
PTWQC, CA- Promoted
Window Treatment Design Consultant
Linen ChestQuebec City, QCAdvanced Software Developer - Montreal
Snowed In Studios IncQuebec, CanadaTools Programmer.
Games Jobs DirectQuebec, CanadaConcepteur.trice UI senior / Senior UI Designer
Frima StudioQuébec, CanadaAssociate Game Director
UbisoftQuebec City, Québec, CAJob Description
As an Assistant Game Director at Ubi Québec, you will play a hybrid role of designer and manager, having an impact on a team of designers and on the various games of the Assassin's Creed brand. You'll help create systems and mechanics, then develop a clear plan of action to implement them. You'll supervise your team in the production process, managing their creative work, planning tasks and setting realistic deadlines. You will also interconnect with the various Assassin's Creed game teams and work with them to establish innovative solutions.
As an empathetic mentor, you'll recognize and develop your designers' strengths, and create an environment of trust to foster their success. With your understanding of the methods and tools for creating, solving and exploring design, you can step in as needed to help your team bring all features from concept to completion.
What you'll do
- Collaborate with the Content Director and Platform Director to develop the overall product vision;
- Create a project scope plan (timelines, number of systems and mechanics, etc.);
- Meet with your design team to set priorities, discuss progress, find solutions, solve problems, share experience, provide feedback and coaching, etc;
- Supervise your team in the development of their features (progression, game mechanics, etc.) and documentation (creative briefs, feature approvals, etc.);
- Work with directors, designers, programmers, artists, animators and other production teams to ensure communication and total consistency;
- Adapt to technical and production constraints + participate in the search for solutions to correct defective functionalities;
- Keep abreast of industry best practices and develop your skills and knowledge;
- Develop a culture of sharing and continuous improvement within the business community;
- Contribute to a safe, inclusive and positive work environment and escalate issues that may affect employees or the project;
- Address conflict situations and behavioral issues by seeking support from the HR team or the team's production manager as needed;
- Participate in recruitment to expand the design team.
Qualifications
What you bring