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3d artist • duncan bc
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PAID : Looking for a VFX / Tech Art Mentor
RealtimevfxDuncan, BC, CA- Sherwood Park, AB (from $ 64,838 to $ 116,925 year)
- Calgary, AB (from $ 53,625 to $ 112,550 year)
- North Vancouver, BC (from $ 66,300 to $ 111,573 year)
- Vancouver, BC (from $ 66,500 to $ 111,571 year)
- Quebec City, QC (from $ 70,350 to $ 111,368 year)
- Montreal-Est, QC (from $ 91,716 to $ 111,201 year)
- Montreal, QC (from $ 95,000 to $ 111,201 year)
- Montreal-Ouest, QC (from $ 93,358 to $ 111,201 year)
- Old toronto, ON (from $ 64,682 to $ 110,349 year)
- Toronto, ON (from $ 64,682 to $ 110,133 year)
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PAID : Looking for a VFX / Tech Art Mentor
RealtimevfxDuncan, BC, CA- Full-time
I’m looking for a 1 on 1 tech art and VFX mentor for a 2D / 2.5D game I’ve been working on in Unity for over a year. I’m aiming to have a similar vibe to Ori and the Blind Forest / Will of the Wisps, although I’m using pixel art instead of 3D assets (2D art and animations).
I’m looking for someone to give advice / guide some decisions around how to approach lighting, FX, particles and basically anything to enhance the images of the game.
I have a basic knowledge of shaders, hlsl, shadergraph, Unity’s Lighting Render Pipeline, and particle effects, but I want someone who understands these systems at a deeper level to help assist on how I should approach the VFX in my game and can help get me started implementing the systems.
If this is something you’d be interested in and have the skillset to help, please send me a message with your hourly rate!
I was hoping for multiple sessions over the course of development, as required.
I live in Vancouver, BC, Canada - my time zone is GMT-7
Please let me know if you have any questions or comments!
Thank you!
Duncan
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