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Unity Programmer
Unity ProgrammerIronbelly Studios • Montreal, Quebec, Canada
Unity Programmer

Unity Programmer

Ironbelly Studios • Montreal, Quebec, Canada
Il y a 10 heures
Type de contrat
  • Temps plein
Description de poste

Ever wanted your work to matter beyond entertainment Were building high-fidelity training simulators for heavy equipment excavators cranes port machinery and we need Unity programmers eager to push the engine into serious simulation territory.

What Youll Own

Collaborate with the development team to design implement and maintain core simulation systems from vehicle dynamics to environmental interactions

Take ownership of one or more systems (e.g. equipment controls scoring / metrics scenario management) ensuring functionality performance and scalability meet training requirements

Develop and integrate simulation mechanics UI / UX elements and instructor tools within Unity

Work alongside physics engineers 3D artists and training designers to ensure seamless integration of assets behaviors and hardware interfaces

Debug and optimize code for smooth performance across multi-display setups VR deployments and varying hardware configurations

Integrate external SDKs and hardware APIs (control interfaces motion platforms tracking systems)

Stay current with Unity development trends and simulation best practices incorporating improvements into project workflows

Contribute to technical documentation and provide mentorship to junior team members as the team grows

What Youll Bring to the Table

Must-Have

3 years shipping Unity projects (games simulations or interactive applications)

Strong C# fundamentals youve written systems not just scripts

Experience with Unitys physics system (and its limitations)

Comfort with version control and collaborative development

Bonus Points

C experience (even hobbyist level)

VR development (any platform)

Interest in engineering heavy equipment or how things work

Shader / graphics programming

Experience integrating external SDKs or hardware

Location

Hybrid role based in Montreal Quebec. Remote candidates across North America considered for exceptional fits.

Key Skills

Mainframe Development,Cobol,SQL,.NET,C / C++,Coordinate Measuring Machine,Relational Databases,Microsoft SQL Server,C#,Visual Studio,Visual Basic,Db2

Employment Type : Full Time

Experience : years

Vacancy : 1

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Unity Programmer • Montreal, Quebec, Canada

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