Talent.com
Lead Lighting Artist - Remote
Lead Lighting Artist - RemotePeople Can Fly Studio • CA
Les candidatures ne sont plus acceptées
Lead Lighting Artist - Remote

Lead Lighting Artist - Remote

People Can Fly Studio • CA
Il y a plus de 30 jours
Type de contrat
  • Temps plein
  • Télétravail
Description de poste

1 day ago Be among the first 25 applicants

People Can Fly is one of the leading independent AAA games development studios. Our international team consists of hundreds of talented individuals who work from offices in Poland, the UK, Ireland, the US, and Canada, as well as from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War : Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles : Gemini, a project being developed with Square Enix; Gears of War : E-Day developed in collaboration with Microsoft Corporation; Project Echo for Krafton; Bifrost & Lost Rift are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new, unique experience to players worldwide.

Main goal of the role

To maintain the aesthetic of the game based on the Art Director vision driven by the Concept Art team and execute it with respect to adding lighting and shading elements within playable levels and cinematics.

Duties

Leadership

  • Lead a team and foster an engaging atmosphere within the team to achieve the best possible result for the project and the personal growth of team members.
  • Maintain artistic direction and quality.
  • Work with the Leads and other Lighting Artists to create high‑quality lighting schemes in keeping with the project's universe and visual direction.
  • Light scenes or levels based on reference photographs and / or concept art materials.
  • Help to drive narrative storytelling through effective use of color, light, and mood. Set lighting standards, quality targets, and conduct visual prototypes. Collaborate on lighting mood boards and visual targets based on the Art Director’s vision.
  • Establish a development process for the content development teams and aid in the review purpose.

Production / Deadline

  • Ensure the work of the team follows the quality standards and production deadlines. Bug fixing and documenting R&D case studies in the knowledge base.
  • Work closely with the production team on task assignment and schedule to meet deadlines, also ensuring a healthy work‑life balance by setting clear expectations and scope of work.
  • Supervise bug fixing and documenting R&D case studies in the knowledge base.
  • Provide feedback.
  • Provide day‑to‑day feedback to improve visual quality.
  • Work with the team to find solutions and creatively solve problems.
  • Collaborate with other disciplines such as VFX artists, level designers, etc. to create a great AAA game experience.
  • Use R&D lighting techniques and optimize lighting setups to meet technical limitations and art direction requirements.
  • Collaborate with Tech Art and drive R&D initiatives to explore new techniques and implement improvements to pipelines and workflows.
  • Collaborate and communicate effectively across departments with other Leads, Directors, and project stakeholders to ensure efficiency and minimize miscommunication.
  • Conduct consistent performance and compensation reviews of staff members.
  • Conduct recruitment projects with HR collaboration.
  • Conduct onboarding of new hires.
  • Other artistic specificity

  • Work with the technical and engineering departments to ensure lighting work is within budget and maintains performance goals.
  • Profile existing and future levels to maximize lighting quality on characters and environments while staying within performance budgets.
  • Review and play‑test your work in the editor and in‑game.
  • Stay updated with the latest industry trends in lighting for film and games and mentor the team on these trends.
  • Ability to create a full lighting system using Blueprints or any other tools.
  • Ability to tackle special lighting cases / setups.
  • Qualifications

  • A strong portfolio showcasing examples of world and local lighting work at a AAA quality.
  • Excellent knowledge of industry‑standard software packages for modeling, high‑poly sculpting (Maya, Max, ZBrush, Photoshop, or their equivalents).
  • Artistically interpret concepts or creatively push beyond an initial ideation. A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value, and color).
  • In-depth understanding and practical experience of lighting in either real‑time game engines or in CGI or VFX productions.
  • In-depth knowledge of Physically Based Rendering workflows.
  • Good understanding of performance limitations and possibilities of the current console generation.
  • Ability to create all content needed for lighting including but not limited to textures, IES profiles, HDR maps, materials, scripts, etc.
  • Understanding of basic photography concepts like EV, shutter speed, ISO, composition, etc.
  • Adaptive.
  • Ability to adapt and develop specific art style, techniques, and workflows with minimal guidance.
  • Strong mentoring, coaching, and leadership skills.
  • Ability to collaborate with department leads and different departments to solve artistic and technical challenges.
  • Strong verbal and written communication skills in English.
  • Self‑motivation.
  • Software : Photoshop, Unreal Engine

    Experience : 7+ years in console or PC game development including 5+ years in Unreal Engine and prior experience in any leadership capacity.

    Seniority level

    Director

    Employment type

    Full‑time

    Job function

    Art / Creative

    Industries

    Computer Games

    #J-18808-Ljbffr

    Créer une alerte emploi pour cette recherche

    Lighting Artist • CA

    Offres similaires
    Senior Outsourcing Concept Artist | North America | Europe | Fully Remote

    Senior Outsourcing Concept Artist | North America | Europe | Fully Remote

    Escape Velocity Entertainment Inc • CA
    Télétravail
    Temps plein
    Quick Apply
    We are currently seeking a talented Senior Outsourcing Concept Artist with a focus on Character Design who will be specializing in creating Skins and Cosmetics across various subjects, including ch...Voir plus
    Dernière mise à jour : il y a plus de 30 jours
    3D Art Director

    3D Art Director

    Devoted Studios • CA
    Télétravail
    Temps plein
    Quick Apply
    Devoted Studios is a US-based game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. Our team includes world-class talents wh...Voir plus
    Dernière mise à jour : il y a plus de 30 jours
    Game Design - Level Designer (m / f / d)

    Game Design - Level Designer (m / f / d)

    MegaZebra GmbH • Remote Nationwide, Canada
    Télétravail
    Temps plein
    MegaZebra has been successfully crafting category-leading games for more than 10 years.You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending ...Voir plus
    Dernière mise à jour : il y a plus de 30 jours • Offre sponsorisée
    Outsourcing Technical Artist | North America | Canada | Europe | Fully Remote

    Outsourcing Technical Artist | North America | Canada | Europe | Fully Remote

    Escape Velocity Entertainment Inc • CA
    Télétravail
    Temps plein
    Quick Apply
    Escape Velocity is looking for an.Materials development and responsible for developing, maintaining, and optimizing real-time materials within Unreal Engine. This role will support the art and engin...Voir plus
    Dernière mise à jour : il y a plus de 30 jours
    BC - Senior Houdini Crowd Artist - Stop Motion VFX Project

    BC - Senior Houdini Crowd Artist - Stop Motion VFX Project

    Zoic Studios • Remote Nationwide, Canada
    Télétravail
    Temps plein
    All applicants must be residents of British Columbia, Canada.Must be legally entitled to work in Canada ie.At this time, we’re pleased to offer this role as an option to work from home OR wor...Voir plus
    Dernière mise à jour : il y a plus de 30 jours • Offre sponsorisée
    BC, Senior Houdini FX / Look Dev Artist

    BC, Senior Houdini FX / Look Dev Artist

    Zoic Studios • Remote Nationwide, Canada
    Télétravail
    Temps plein
    Senior Houdini FX / Look Dev Artist.This position is based in Vancouver.All applicants must reside in BC, when applying within Canada - . Some US Candidates may be considered).Zoic Studios is a...Voir plus
    Dernière mise à jour : il y a 22 jours • Offre sponsorisée
    Technical Artist

    Technical Artist

    High Voltage Software • CA
    Télétravail
    Temps plein
    Quick Apply
    High Voltage is currently seeking a highly skilled.You will leverage your knowledge to create complex art by combining geometry, materials, effects, and Unreal Engine Blueprints.At High Voltage, yo...Voir plus
    Dernière mise à jour : il y a plus de 30 jours
    Remote Senior Director of AI Product Platform

    Remote Senior Director of AI Product Platform

    Toptal • Canada
    Télétravail
    Temps plein
    A leading technology talent network is seeking a Senior Director of Product Management to spearhead the strategy and execution of their AI platform. This role involves leading Product Managers, defi...Voir plus
    Dernière mise à jour : il y a 1 jour • Offre sponsorisée
    2D Art Director

    2D Art Director

    Devoted Studios • CA
    Télétravail
    Temps plein
    Quick Apply
    Devoted Studios is a US-based game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. Our team includes world-class talents wh...Voir plus
    Dernière mise à jour : il y a 21 jours
    BC - Senior Effects (FX) Artist - Stop Motion VFX Project

    BC - Senior Effects (FX) Artist - Stop Motion VFX Project

    Zoic Studios • Remote Nationwide, Canada
    Télétravail
    Temps plein
    All applicants must be residents of British Columbia, Canada.Must be legally entitled to work in Canada ie.At this time, we’re pleased to offer this role as an option to work from home OR wor...Voir plus
    Dernière mise à jour : il y a plus de 30 jours • Offre sponsorisée
    Contract Senior Console Engineer - Unreal

    Contract Senior Console Engineer - Unreal

    Side • CA
    Télétravail
    Temps plein
    Quick Apply
    Job Title : Contract Senior Console Engineer - Unreal.We are expanding our team at Side!.As a Contract Senior Console Engineer specializing in Unreal Engine, you will play a pivotal role in the deve...Voir plus
    Dernière mise à jour : il y a plus de 30 jours
    FX Houdini Artist

    FX Houdini Artist

    Cosa Vfx Inc • Remote Nationwide, Canada
    Télétravail
    Temps plein
    Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines. Create a wide range of FX in Houdini, including fire, ...Voir plus
    Dernière mise à jour : il y a 5 jours • Offre sponsorisée
    Senior 3D FX Artist

    Senior 3D FX Artist

    Guru Studio • Remote Nationwide, Canada
    Télétravail
    Temps plein
    Guru Studio is a creative-driven entertainment company and an industry leader in animated storytelling.For over twenty years, our studio has brought to life some of the most recognizable and belove...Voir plus
    Dernière mise à jour : il y a 21 jours • Offre sponsorisée
    Lead Digital Matte Painting Artist / Environment Artist - Expression of Interest

    Lead Digital Matte Painting Artist / Environment Artist - Expression of Interest

    Dream Machine FX • Remote Nationwide, Canada
    Télétravail
    Temps plein
    Note : This is an Expression of Interest job posting, meaning we are not currently actively hiring for this role but is an opportunity for you to submit your resume for further consideration.When th...Voir plus
    Dernière mise à jour : il y a plus de 30 jours • Offre sponsorisée
    Intermediate 2D Artist / Animator (8-Month Contract)

    Intermediate 2D Artist / Animator (8-Month Contract)

    Big Viking Games • Remote Nationwide, Canada
    Télétravail
    Temps plein +1
    Please note that this is a 8-month remote.Contractors can work remotely from anywhere in Ontario, Canada (provided they are legally authorized to do so). Making fans - That’s what we’re ...Voir plus
    Dernière mise à jour : il y a 9 jours • Offre sponsorisée
    Gameplay Engineer | North America | Canada | Europe | Fully Remote

    Gameplay Engineer | North America | Canada | Europe | Fully Remote

    Escape Velocity Entertainment Inc • CA
    Télétravail
    Temps plein
    Quick Apply
    As a Gameplay Engineer, you will work closely with Design, Animation, and Audio to create new gameplay experiences and take ownership over large gameplay features. You will be working on an early-st...Voir plus
    Dernière mise à jour : il y a plus de 30 jours
    Debug Engineer (Gameplay) | North America | Canada | Europe | Fully Remote

    Debug Engineer (Gameplay) | North America | Canada | Europe | Fully Remote

    Escape Velocity Entertainment Inc • CA
    Télétravail
    Temps plein
    Quick Apply
    Here at Escape Velocity, we are looking for a Debug Engineer who will be responsible for identifying and resolving technical issues. This role involves performing in-depth analysis and debugging to ...Voir plus
    Dernière mise à jour : il y a plus de 30 jours
    Senior Technical Sound Designer | North America | Canada | Europe | Fully Remote

    Senior Technical Sound Designer | North America | Canada | Europe | Fully Remote

    Escape Velocity Entertainment Inc • CA
    Télétravail
    Temps plein
    Quick Apply
    We are looking for a Senior Tech Sound Designer to join, this role will be reporting into our Audio Director.Working with audio designers and other disciplines to design, prototype, and implement a...Voir plus
    Dernière mise à jour : il y a plus de 30 jours