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Unity Programmer
Unity ProgrammerIronbelly Studios • Montréal, Québec, CA
Unity Programmer

Unity Programmer

Ironbelly Studios • Montréal, Québec, CA
Il y a 2 jours
Type de contrat
  • Temps plein
  • Quick Apply
Description de poste

Ironbelly Studios is comprised of a talented, passionate and dedicated number of game developers from all corners of the globe. Our focus is on creating high quality entertainment experiences as well as providing outsourcing services at a fraction of the cost seen elsewhere.

From humble beginnings Ironbelly has grown to be one of the most trusted names in the indie development space, working on over 300 projects in our 15 years of service, ranging from AAA titles such as Gotham Knights down to small mobile titles. We bring passion and experience together and look for people who put games and their creation in the center of their world.

Ever wanted your work to matter beyond entertainment? We're building high-fidelity training simulators for heavy equipment — excavators, cranes, port machinery — and we need Unity programmers eager to push the engine into serious simulation territory.

💼What You'll Own?

Collaborate with the development team to design, implement, and maintain core simulation systems — from vehicle dynamics to environmental interactions

Take ownership of one or more systems (e.g., equipment controls, scoring / metrics, scenario management), ensuring functionality, performance, and scalability meet training requirements

Develop and integrate simulation mechanics, UI / UX elements, and instructor tools within Unity

Work alongside physics engineers, 3D artists, and training designers to ensure seamless integration of assets, behaviors, and hardware interfaces

Debug and optimize code for smooth performance across multi-display setups, VR deployments, and varying hardware configurations

Integrate external SDKs and hardware APIs (control interfaces, motion platforms, tracking systems)

Stay current with Unity development trends and simulation best practices, incorporating improvements into project workflows

Contribute to technical documentation and provide mentorship to junior team members as the team grows

🚀What You'll Bring to the Table?

Must-Have

3+ years shipping Unity projects (games, simulations, or interactive applications)

Strong C# fundamentals — you've written systems, not just scripts

Experience with Unity's physics system (and its limitations)

Comfort with version control and collaborative development

Bonus Points

C++ experience (even hobbyist level)

VR development (any platform)

Interest in engineering, heavy equipment, or "how things work"

Shader / graphics programming

Experience integrating external SDKs or hardware

📍 Location

Hybrid role based in Montreal, Quebec. Remote candidates across North America considered for exceptional fits.

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Unity Programmer • Montréal, Québec, CA

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