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Offworld industries
3D Character ArtistOffworld industries • New Westminster, British Columbia, Canada
3D Character Artist

3D Character Artist

Offworld industries • New Westminster, British Columbia, Canada
Il y a 28 jours
Salaire
80 000,00 $CA par an
Type de contrat
  • Temps plein
  • Permanent
Description de poste

About Offworld:

Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game Squad. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.

Fast forward to 2026 Offworld has over 150 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title Starship Troopers: Extermination a 16-player PvE first-person shooter based on the 1997 cult-classic film.

We are built on passion unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same. We are looking for a talented 3D Character Artist for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player we are looking for you!

About the role:

As a 3D Character Artist you will work closely with the Art Director and Character Art Lead to create high-quality characters clothing and accessories that align with the visual identity of our IP. Youll collaborate across disciplines and with external partners to deliver assets that are visually compelling technically sound and optimized for in-
engine performance.


Responsibilities:

  • Own the full character asset pipeline from creation to implementation including:
    • 3D modeling sculpting retopology
    • UV layout map baking and texturing
    • Basic skinning and in-engine implementation
  • Follow established art direction pipelines and technical constraints with a focus on efficiency and performance
  • Collaborate with Technical Artists Animators Designers and other disciplines to ensure assets function correctly in-game
  • Participate in art reviews applying feedback to refine work while contributing ideas that improve workflows and quality
  • Leverage and repurpose existing assets materials and textures to efficiently build new content
  • Maintain consistency in character style while balancing visual fidelity with technical limitations


Requirements:

  • Experience working with Unreal Engine 5 including asset implementation
  • Strong portfolio demonstrating:
    • Realistic human anatomy
    • Clothing and accessory creation
    • High-quality material and texture work
  • Expertise with Substance Painter and a solid understanding of PBR workflows and map baking
  • Proficiency in sculpting tools such as ZBrush or 3D-Coat
  • Strong modeling skills in Maya or Blender including hard-surface asset creation
  • Collaborative mindset with openness to feedback and iteration
  • Ensure Jira tasks are clearly written properly maintained and consistently updated to support effective project tracking and team communication.



Bonus Skills:

  • Passion for grounded immersive FPS games and military themes
  • Experience with Marvelous Designer
  • Basic knowledge of character skinning and rigging
  • Knowledge of groom / hair workflow via hair cards / splines.
  • Experience working with outsourcing partners including providing feedback and documentation



This is afull-time permanent position with the requirement to work from our office three days per week. The typical salary range for this position is $80000 - $95000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge skills and experience.


This role offers:

  • Extended health and dental benefits
  • Wellness and health spending accounts
  • Retirement savings plan
  • 3 weeks of paid vacation and 2 weeks of paid studio shutdown over the December holiday period
  • Wonderful colleagues!


If you meet the above qualifications and Offworld sounds like the kind of company you want to be a part of please apply now with a copy of yourresume.


Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race ancestry place of origin colour ethnic origin language citizenship creed religion gender sexual orientation age marital status physical and/or mental handicap financial ability or any other characteristic protected by law.


Employment Type : Full-Time
Experience: years
Vacancy: 1
Monthly Salary Salary: 80000 - 95000
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3D Character Artist • New Westminster, British Columbia, Canada

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