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Level Designer for Missions at UbisoftJobs for Humanity • Montreal (administrative region), QC, Canada
Level Designer for Missions at Ubisoft

Level Designer for Missions at Ubisoft

Jobs for Humanity • Montreal (administrative region), QC, Canada
Il y a plus de 30 jours
Type de contrat
  • Temps plein
Description de poste
Join Ubisoft Montreal as a Level Designer for Missions and create unforgettable gaming experiences. Design levels that blend narrative and gameplay in a hybrid work environment. As part of the Ubisoft team, the Level Designer – Mission role focuses on engineering compelling levels that capture player engagement through intricate storytelling and gameplay dynamics. You'll collaborate with diverse teams, including Level Artists and Programmers, to ensure a cohesive design that resonates with players. Iterative design processes and feedback incorporation will define your workflow to deliver top-quality missions. Key Responsibilities: • Develop engaging levels and missions aligned with the vision • Prototype concepts to assess player engagement • Collaborate with creative professionals for seamless integration • Utilize visual scripting for gameplay feature integration • Document designs and present progress to the team Requirements: • Experience in collaborative video game level design • Proficient in visual scripting for mission logic • Knowledge of AI systems and their mission roles • Familiarity with game engines and design software • Strong communication and collaborative abilities Contribute your unique talents to shape the future of gaming at Ubisoft Montreal. #J-18808-Ljbffr
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Level Designer for Missions at Ubisoft • Montreal (administrative region), QC, Canada

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