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Lucky-vr
Remote Animator (Contract)Lucky-vr • Saint-Lin-Laurentides, Quebec
Remote Animator (Contract)

Remote Animator (Contract)

Lucky-vr • Saint-Lin-Laurentides, Quebec
Il y a plus de 30 jours
Type de contrat
  • Temps plein
  • Télétravail
Description de poste

Lucky VR is a multi-platform (VR, PC, Mobile, PlayStation) game development studio creating the next generation of online social gaming. Our exclusive partnership with PokerStars (the world’s largest poker site) has propelled our debut game, Vegas Infinite, into one of the most popular multiplayer games in VR and beyond.

Originally based in Toronto, our team has adopted remote working for the future. As we continue to scale, we’re looking for talented people to help us push the boundaries of gaming. If you’re passionate about games and thrive on big creative challenges, we’d love to hear from you.

We are looking for a mid to senior Animator to join our newest team, focused on blending AAA studio quality with cutting-edge AI to build an entirely new game.

This will be a contract role with the possibility of extension.

You’ll work closely with our Technical Art, Art, and Gameplay teams to bring gameplay animation to life. This role covers in-game implementation, optimization, debugging, and asset requirements, ensuring we deliver both stunning visuals and a smooth, immersive player experience.

  • Implement and optimize gameplay animation features and assets in collaboration with Gameplay Animators and Designers

  • Develop and improve in-game animation systems and tools with Animation Programmers

  • Prototype the visual side of new gameplay mechanics with Gameplay Animators and Designers

  • Update animation assets using Maya, MotionBuilder, or Python batch tools

  • Participate in Motion Capture sessions to ensure performance aligns with gameplay needs

  • Define and maintain animation workflows, naming conventions, and engine-related structures
  • Maya: Mastery level, with the ability to create, edit, and refine animation assets efficiently

  • MotionBuilder: Proven experience using it for mocap editing, retargeting, and animation cleanup

  • Mocap: Strong skills working with raw motion capture footage, including cleanup, retargeting to rigs, and ensuring smooth integration into gameplay

  • Engines/Tools: Experienced in Unreal Engine (ideally Unreal 5) and Perforce, including asset implementation, optimization, and version control

Preferred Qualifications

  • Significant experience as an animator or technical animator in a professional game studio environment

  • Experience working in hyper-realism and MetaHumans

  • Shipped at least one AAA title, demonstrating ability to meet high production standards

  • Located in or able to work within Eastern Time hours (preferred, not required)

Please submit your portfolio showcasing your recent work with your application:

Note: Selected applicants may be asked to complete an art test, which will involve cleaning and exporting a raw mocap clip

Lucky VR is an equal opportunity employer. All applicants will be considered without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status. Only qualified candidates selected for an interview will be contacted.

We encourage all interested applicants to apply. We value passion and work ethic over years of experience or knowledge of casino games. If you want to work at the intersection of AAA-quality game development and cutting-edge AI, we want to work with you.

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Remote Animator (Contract) • Saint-Lin-Laurentides, Quebec

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