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Technical Artist (Environment)

Technical Artist (Environment)

UbisoftSaguenay, QC, CA
Il y a plus de 30 jours
Salaire
127850 CAD– 189050 CAD par an
Type de contrat
  • Temps plein
Description de poste

Job Description

As a Technical Artist (Environment) you are responsible for many technical aspects related to the overall graphics of the environments (level art, modeling, textures, integration, etc.) In addition to in-depth artistic knowledge, he / she must also possess very strong technical skills.

Working in collaboration with other members of a multidisciplinary team, the technical environment artist is responsible for many of the complex technical aspects related to the graphic elements that make up the levels. Acting as a reference within his / her team, he / she helps, trains and advises peers, while developing production pipelines and best practices.

What you'll do

  • Master the graphic aspects of the engine used to create levels, and become a reference in the field;
  • Help and support the artistic and technical departments in their development choices, both in terms of quality and performance;
  • Use and implement the best tools and work methods to improve productivity and respect for constraints;
  • Provide training sessions so that all members of the graphics team are able to use production tools and methods properly;
  • Develop, integrate, validate and optimize graphic data in the engine;
  • Participate in reviews;
  • Solve complex graphic problems according to their priority, and support other artists in finding solutions to their issues;
  • Perform all other related tasks.

Qualifications

What you bring to the team

  • Degree in game-oriented modeling or other equivalent training;
  • Experience as a modeler, level artist, special effects artist, lighting artist or character modeler in video games;
  • Excellent technical skills;
  • Good organizational skills;
  • Strong artistic sense and attention to detail;
  • Creative and efficient;
  • Team player;
  • Autonomous and proactive.
  • What to send our way

  • Your CV highlighting your education, experience, skills and, if applicable, your delivered games.