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Software programmer • saint laurent qc

Dernière mise à jour : il y a 11 heures

Systems Programmer - 7 Days to Die

Behaviour InteractiveMontreal, QC
Temps pleinTemps plein

The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgett... Voir plus

Software Developer

DRWMontréal
Temps pleinTemps plein

Job LocationMontréalEmployment typeRegularDepartmentTechnologyTargeted Start DateImmediateFrench Version.We value autonomy and the ability to quickly pivot to capture opportunities, so we operate u... Voir plus

DevOps Programmer - Core Technologies

Behaviour InteractiveMontreal, QC
Temps pleinTemps plein

The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgett... Voir plus

Animation Programmer

UbisoftMontreal, QC, CA
Temps pleinTemps plein

We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine.We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in... Voir plus

C++ Programmer Analyst

TMX GROUPMontreal,de, av. des Canadiens,Montreal
Temps pleinTemps plein

Venture outside the ordinary - TMX Careers.The TMX group of companies includes leading global exchanges such as the Toronto Stock Exchange, Montreal Exchange, and numerous innovative organizations ... Voir plus

Developer, software

Solution Meriatek IncMontréal, QC, Canada
Temps plein +1Temps plein +1

Write, modify, integrate and test software code.Maintain existing computer programs by making modifications as required.Communicate technical problems, processes and solutions.Prepare reports, manu... Voir plus

SENIOR PROGRAMMER (Potential for an Executive Role)

ProximityHCIMontreal, Quebec, Canada
Temps pleinTemps plein

SENIOR PROGRAMMER (Potential for an Executive Role).Enabling Off-screen HCI for Smartwatches + Smartphones.Engineering, Software development, Experienced, Full-time.ProximityHCI is a TandemLaunch v... Voir plus

Lead Engine Programmer | Programmeur ou programmeuse moteur Lead

NBCUniversalMontreal, Quebec, Canada
Temps pleinTemps plein

Unreal Engine–based systems that underpin gameplay, rendering, physics, tools, and pipelines on an AAA title.You provide technical leadership for engine architecture and low‑level systems while col... Voir plus

 • Nouvelle offre

Engine Programmer (Far Cry)

UbisoftMontreal, QC, CA
Temps pleinTemps plein

As an Engine Programmer at Ubisoft Montréal, you will contribute to the development and evolution of core engine systems of the project.You’ll work closely with cross-functional teams to build scal... Voir plus

Programmer Analyst - C#/NET - Banking

Tech Talent InternationalMontréal, QC, Canada
Temps plein +1Temps plein +1
Quick Apply

Tech Talent International (SI).Fortune 100/500/1000 companies to small and mid-sized organizations in Canada/US and Europe.We currently have a role as a .Programmer Analyst - C#/NET - Banking.Progr... Voir plus

Anti-Cheat Programmer (March of Giants)

UbisoftMontreal, QC, CA
Temps pleinTemps plein

The incumbent is responsible for contributing to the mission of the March of Giants anti-cheat team, ensuring a fair and competitive environment for the community.This role focuses on both the prev... Voir plus

Software Engineer

L3Harris TechnologiesMontreal, Quebec
62 500,00 $CA – 112 500,00 $CA par an62 500,00 $CA – 112 500,00 $CA par an
Temps pleinTemps plein

L3Harris is dedicated to recruiting and developing high-performing talent who are passionate about what they do.Our employees are unified in a shared dedication to our customers’ mission and quest ... Voir plus

Software Developer

Royal Bank of CanadaMONTRÉAL, Quebec, Canada
Temps pleinTemps plein

We are looking for a top-notch, driven, Software Developer who is a great team player and passionate about the quality of their code.As a Software Developer, you will be contributing to the technic... Voir plus

Lead Engine Programmer | Programmeur ou programmeuse moteur Lead

NBCUniversalMontreal, QUEBEC, CA
Temps pleinTemps plein

Unreal Engine–based systems that underpin gameplay, rendering, physics, tools, and pipelines on an AAA title.You provide technical leadership for engine architecture and low‑level systems while col... Voir plus

Software Developer

Botpress Technologies Inc.Montreal, QC, CA
Temps pleinTemps plein
Quick Apply

Help redefine customer support for the AI era.Most companies are running support on ticketing systems built in 2007, with AI bolted on as an afterthought.Botpress is the enterprise-grade AI agent p... Voir plus

Senior Multiplayer Programmer | Programmeur ou programmeuse multijoueur senior

NBCUniversalMontreal, QUEBEC, CA
Temps pleinTemps plein

You are responsible for the architecture and performance of the game’s online systems.Design, implement, and maintain network systems that support real‑time multiplayer gameplay, including replicat... Voir plus

Senior Backend Programmer

Behaviour InteractiveMontreal, QC
Temps pleinTemps plein

The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgett... Voir plus

Programmeur.euse avancé.e, jouabilité / Advanced Gameplay Programmer

2710 WB Games Montreal Inc.Montreal 888, boul. De Maisonneuve Est
Temps pleinTemps plein

Lorsque nous parlons de l'étoffe dont sont faits les rêves, nous ne faisons pas seulement référence au monde des sorciers, des dragons et des superhéros, ni même aux merveilles de la planète Terre.... Voir plus

Developer, software

GameloftMontréal, QC, Canada
Temps plein +1Temps plein +1

Do you have experience working in this field?.Heures de travail: 36 hours per week. Voir plus

Systems Programmer - 7 Days to Die

Systems Programmer - 7 Days to Die

Behaviour InteractiveMontreal, QC
Il y a 8 jours
Type de contrat
  • Temps plein
Description de poste

The role Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic . Join us and be a part of the future of interactive entertainment!At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Help shape the next era of an iconic survival franchise.
For over a decade, 7 Days to Die has captivated more than 20 million players worldwide. Now, with Behaviour Interactive joining forces with The Fun Pimps, we’re entering an exciting new phase of growth, bringing together deep live game expertise and the creative legacy behind the franchise. This is a rare opportunity to help elevate a beloved game, scale its long-term potential, and shape what comes next for millions of players. In this role you will :

  • Develop and maintain core game systems that support gameplay, world simulation, and engine functionality.
  • Collaborate closely with design, art, and programming teams to deliver robust and scalable features.
  • Improve and optimize game performance across CPU, GPU, memory, and I/O systems.
  • Architect and implement solutions that support large-scale procedurally generated worlds.
  • Profile, debug, and resolve complex technical challenges across PC and console platforms.
  • Contribute to technical direction, best practices, and knowledge sharing within the programming team.

What we're looking for :

  • 8+ years of professional game development experience as a systems, generalist, or game programmer.
  • 4+ years of professional experience with C# and experience with additional programming languages such as C++, Python, etc.
  • Experience shipping and supporting games on modern platforms, including PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.
  • Expert in one or more domains such as gameplay systems, AI, graphics, networking, online services, and math/physics.
  • Expert-level understanding of Unity's architecture, including Animation, Rendering, Asset Bundling, and Networking systems.
  • Advanced proficiency with performance optimization and profiling tools such as Unity Profiler, PIX, RenderDoc, VTune, and Superluminal.