- Recherche d'emploi
- Scarborough, ON
- lighting designer
Lighting designer Offres d'emploi - Scarborough, ON
- Offre sponsorisée
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Location : Remote Canadian residents or PR artists from Quebec Ontario or British Columbia
Employment Type : Freelance Contract
About Us :
Our client is an awardwinning creative studio with a rich history working with some of the most prominent entertainment companies.
Role Overview :
We are seeking a talented and experienced Unreal Artist to join our creative team on a shortterm freelance contract. The ideal candidate will have a strong background in using Unreal Engine for both VFX and commercial / shortform production pipelines. You will collaborate closely with designers developers and production teams to deliver visually stunning highperformance assets and environments. A blend of strong technical and artistic skills is ideal.
Requirements
Key Responsibilities :
- Design and create realtime assets environments and visual effects within Unreal Engine.
- Optimize assets for performance while maintaining visual quality.
- Collaborate with technical teams to ensure seamless integration into VFX and game pipelines.
- Implement lighting shading and postprocessing techniques to achieve cinematic quality.
- Utilize tools such as Blueprints for animation and interactivity where necessary.
- Troubleshoot and debug issues within Unreal Engine workflows.
- Be aware of uptodate with the latest Unreal Engine advancements and best practices.
Qualifications :
Proficiency in working with assets using tools like Maya Houdini Substance Painter / Designer or ZBrush.
A keen eye for detail composition and color.
Understanding VFX workflows including asset importing / exporting and scene management.
Benefits
Working with a senior team on some kickass work
Possibly more work to come soon!
Key Responsibilities : Design and create real-time assets, environments, and visual effects within Unreal Engine. Optimize assets for performance while maintaining visual quality. Collaborate with technical teams to ensure seamless integration into VFX and game pipelines. Implement lighting, shading, and post-processing techniques to achieve cinematic quality. Utilize tools such as Blueprints for animation and interactivity where necessary. Troubleshoot and debug issues within Unreal Engine workflows. Be aware of up-to-date with the latest Unreal Engine advancements and best practices. Qualifications : Experience : Minimum 5+ years working with Unreal Engine in a professional VFX or related photo real production environment. Technical Skills : Proficiency in working with assets using tools like Maya, Houdini, Substance Painter / Designer, or ZBrush. Strong understanding of real-time rendering and optimization techniques. Knowledge of Unreal Engine s Blueprint system. Familiarity with VFX tools Artistic Skills : A keen eye for detail, composition, and color. Ability to create photo-realistic or stylized environments as per project requirements. Pipeline Knowledge : Understanding VFX workflows, including asset importing / exporting and scene management. Strong problem-solving skills and ability to adapt to tight deadlines.