Animation Offres d'emploi - Burnaby, BC
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Animation • burnaby bc
Environment Supervisor (Feature Animation) - Expression of Interest
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- Nouvelle offre
Senior 2D Character Animator and Builds Artist (On-Site)
ICON Creative StudioVancouver, Metro Vancouver Regional District, CanadaEnvironment Supervisor (Feature Animation) - Expression of Interest
Industrial Light & MagicVancouver, Canada- Temps plein
Résumé du poste : Position Summary :
Industrial Light & Magic is looking for an Environment Supervisor to join our extraordinary team! The Environment Supervisor works as a hands-on collaborator with the VFX Supervisor, CG Supervisor, department supervisors and leads to ensure that all delivered shots maintain the group’s exceptional standards. With minimal direction and mentorship from their supervisors, their primary task is to support their leads, artists, and Production to produce outstanding creation of environments for complex shots in industry leading, photo-realistic visual effects films and feature animations.
We are looking for a creative who reflects the innovative spirit, creative talent, production excellence, team-oriented mentality and passion for innovative filmmaking that define ILM!
What You’ll Do :
Manage Clients needs, expectations and aspirations to deliver the highest quality work, on time and to budget
Be aware of the impact creative decisions have on a show's schedule & budget, and be willing to change the creative choices, when possible, to stay on schedule budget
Foster a respectful and cooperative dynamic within the team
Empower team members to collaborate inclusively and build community and a sense of belonging
Serve as a role model and mentor for and within the department
Supervise an environments team towards the creation of published CG environments that meet required visual and technical standards and are delivered on time
Review the work of your team, giving feedback and approving submissions for dailies
Provide technical support for your team, communicating any software issues to the developers
Work closely with other departments to ensure published environments function as required in the pipeline
Work with the lighting department to ensure environments render efficiently and without errors
Work with production to establish milestones and targets, and with the team to ensure targets are met
Attend bidding sessions with production and provide bids for environment work
Work with the CG Supervisor to determine the appropriate skillset and experience levels for the environment team on your project
Work with your local head of department to participate in the supervision and direction of a variety of administrative and personnel decisions and responsibilities including : recruitment, determination of work procedures and priorities, career development, employee morale, performance reviews and conflict resolution
Collaborates with the Talent manager with the employee review process and the scheduling of personnel on shows, providing input on skills, productivity, and career development
Works with the Talent Manager and local HOD on defining the on-going recruitment needs of the department and is involved in the interview process for potential candidates
Work with your global counterparts / head of department to drive the development of tools, standards and processes
Working with Talent Management to mentor potential supervisory up-and-coming talent
Provide clear, concise and timely feedback for colleagues and peers in other departments
Contribute to the documentation for tools and processes, offer feedback to developers
What We’re Looking For :
10+ years of relevant professional VFX experience and a college level diploma in computer graphics, fine arts, design, or photography; OR 12+ years of relevant professional VFX experience in lieu of education
Proven expertise in all CG techniques, including modelling, texturing, shading, lighting, look development, and compositing
Shown artistic ability in a non‐CG field (portfolio of figure or landscape drawing, painting, photography, composition, perspective, lighting etc.)
Demo reel and shot breakdown required
High level of problem solving or creative thinking skills
Extensive knowledge of Matte Painting techniques as well as 3D environment techniques
Expert in the following software :
Photoshop
3ds Max, Maya, Houdini or similar
Vray, RenderMan or similar renderer
Nuke or similar compositing software
Proficient in additional environment tools like Gaea, Terragen, Speedtree, Zbrush, Substance Painter
Demonstrated ability to learn new software quickly
Excellent communication and team-oriented thinking
Passion for sharing knowledge, helping others, problem solving
Being curious of new tools and technologies to improve efficiency
Eagerness for improvement, of attention to details and photo realism of your work
Desire to grow with the company
As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.
Join ILM
The hiring range for this position in Vancouver is C$156,600 to C$200,600 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and / or other variable pay or benefits, may be offered dependent on the level and position offered.