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Unity Programmer
Unity ProgrammerIronbelly Studios • Montréal, Canada
Unity Programmer

Unity Programmer

Ironbelly Studios • Montréal, Canada
2 days ago
Job type
  • Full-time
Job description

Ever wanted your work to matter beyond entertainment?

We're building high-fidelity training simulators for heavy

equipment — excavators, cranes, port machinery — and we need Unity

programmers eager to push the engine into serious simulation

territory. 💼What You'll Own? Collaborate with the development team

to design, implement, and maintain core simulation systems — from

vehicle dynamics to environmental interactions Take ownership of

one or more systems (e.g., equipment controls, scoring / metrics,

scenario management), ensuring functionality, performance, and

scalability meet training requirements Develop and integrate

simulation mechanics, UI / UX elements, and instructor tools within

Unity Work alongside physics engineers, 3D artists, and training

designers to ensure seamless integration of assets, behaviors, and

hardware interfaces Debug and optimize code for smooth performance

across multi-display setups, VR deployments, and varying hardware

configurations Integrate external SDKs and hardware APIs (control

interfaces, motion platforms, tracking systems) Stay current with

Unity development trends and simulation best practices,

incorporating improvements into project workflows Contribute to

technical documentation and provide mentorship to junior team

members as the team grows 🚀What You'll Bring to the Table?

Must-Have 3+ years shipping Unity projects (games, simulations, or

interactive applications) Strong C# fundamentals — you've written

systems, not just scripts Experience with Unity's physics system

(and its limitations) Comfort with version control and

collaborative development Bonus Points C++ experience (even

hobbyist level) VR development (any platform) Interest in

engineering, heavy equipment, or "how things work" Shader / graphics

programming Experience integrating external SDKs or hardware 📍

Location Hybrid role based in Montreal, Quebec. Remote candidates

across North America considered for exceptional fits.

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Unity Programmer • Montréal, Canada

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