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Character Artist
Character ArtistUbisoft • Montreal, Quebec, Canada
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Character Artist

Character Artist

Ubisoft • Montreal, Quebec, Canada
30+ days ago
Job type
  • Full-time
Job description

As a Character Artist at Ubisoft Montréal you will create people creatures and animals that players can interact with and connect to. Youll combine your artistic vision and technical expertise to craft the physical traits that define the characters inhabiting our worlds.

Youll enjoy designing characters that are detailed complex and full of personality. Creating blend shapes ensuring strong topology and building optimized meshes will be opportunities for you to sharpen your skills. Youll actively seek feedback from your peers to refine your art and lay the foundation for bringing characters to life.

What youll do

  • Collaborate with art and narrative teams to understand the games creative and artistic vision.
  • Review concept art and narrative guidelines researching references to prototype characters (faces physique clothing and more).
  • Develop and refine character designs through the 3D pipeline: modeling sculpting texturing retopologizing and UV unwrapping.
  • Balance artistic elements with technical constraints to deliver visually appealing and functional assets.
  • Work closely with riggers and animators to ensure characters move believably.
  • Integrate feedback from collaborators into your work.
  • Adapt designs to align with evolving project needs.

Qualifications :

What you bring to the team

  • Experience creating stylized characters and clothing.
  • A strong eye for storytelling personality and emotional depth in character art.
  • Proficiency with 2D tools (such as Photoshop) and 3D software (3DS Max Maya Substance Painter Marvelous Designer ZBrush).
  • Solid understanding of topology materials textures proportions and anatomy plus animation and game constraints (polygon count memory).
  • Creative collaborative and innovative mindset.
  • Strong communication and interpersonal skills.
  • Motivation to seek and apply feedback effectively.
  • Ability to adapt to changing project requirements.
  • Knowledge of 3D scanning and optimization techniques an asset.
  • Interest in cozy or sandbox games a plus.

What to send our way

  • Your CV highlighting relevant skills and experiences.
  • A portfolio showcasing your best 3D character work especially projects transitioning a 2D concept into a 3D model. Include images or links to your personal website or online portfolio.
  • Examples of work that encourage player creativity such as customization features or demonstrate iterative concept development.


Additional Information :

About us
Ubisoft is a global leader in gaming with teams across the world creating original and memorable experiences from Assassins Creed and Rainbow Six to Just Dance and many more. We believe diverse perspectives help both players and teams thrive. If youre passionate about innovation and pushing entertainment boundaries join us and help create the unknown!
We embrace a hybrid work model that keeps you connected with your team and aligned with business priorities while giving you the flexibility to maintain your worklife balance. Please note: some roles are fully officebased and not eligible for hybrid work.


Remote Work :

No


Employment Type :

Full-time


Key Skills
3ds Max,Computer Graphics,Perforce,Zbrush,Unreal Engine,Maya,Painting,Teaching,Adobe Photoshop,Digital Art,Music Therapy,Unity
Experience: years
Vacancy: 1
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Character Artist • Montreal, Quebec, Canada

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