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Artist Personnage Senior / Senior Character Artist- Remote
Artist Personnage Senior / Senior Character Artist- RemotePeople Can Fly • Montreal, QC, Canada
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Artist Personnage Senior / Senior Character Artist- Remote

Artist Personnage Senior / Senior Character Artist- Remote

People Can Fly • Montreal, QC, Canada
25 days ago
Job type
  • Full-time
  • Remote
Job description

Job Description

Job Description
Company Description

People Can Fly is one of the leading independent AAA games development studios. Our international team consists of hundreds of talented individuals who work from offices in Poland, the UK, Ireland, the US, and Canada, as well as from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new, unique experience to players worldwide.

People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.

Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l’un des studios Unreal Engine les plus expérimentés de l’industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l’infrastructure PCF Framework.

Forte de plus de 20 ans d’expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l’industrie afin de travailler collectivement à la nouvelle génération de jeux d’action destinés à la communauté mondiale de joueurs.

Si vous choisissez d’entreprendre cette aventure avec nous, vous aurez l’occasion de perfectionner votre art et d’approfondir vos connaissances, en travaillant aux côtés de chefs de file de l’industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.

Job Description

Description du poste

Objectif principal du rôle

Créer et superviser la production de personnages 3D de haute qualité qui répondent aux normes artistiques et techniques de People Can Fly. Vous jouerez un rôle clé en collaborant avec les équipes internes et externes afin de donner vie à des personnages mémorables, tout en garantissant la cohérence et la qualité tout au long du processus de production.

Main Goal of the Role

Create and oversee the production of high-quality 3D characters that meet People Can Fly’s artistic and technical standards. You will play a key role collaborating with internal and external teams to bring memorable characters to life, ensuring consistency and quality throughout the production pipeline.

Responsibilities / Responsabilités

  • Créer des personnages 3D de haute qualité, à la pointe de l’industrie, qui concilient fidélité visuelle, performances et besoins en matière de jouabilité.
  • Collaborer étroitement avec les directeurs artistiques et les chefs de projet afin d’établir et mettre en place une vision artistique pour l’ensemble des projets.
  • Encadrer et soutenir les artistes de personnages internes et externes, en leur fournissant des retours réfléchis et constructifs.
  • Collaborez avec les équipes sous-traitance et production pour planifier, suivre et intégrer les éléments graphiques des personnages dans les délais impartis
  • Superviser la qualité et la cohérence de tous les contenus liés aux personnages, en veillant à leur conformité avec les normes artistiques de PCF
  • Contribuez à la documentation, aux tutoriaux et aux meilleures pratiques qui améliorent les compétences collectives de l'équipe.
  • Rechercher et adopter de nouvelles techniques et de nouveaux processus de travail afin d'améliorer continuellement la qualité artistique des personnages.
  • Intégrez les ressources directement dans le moteur de jeu et collaborez pour résoudre les défis techniques ou artistiques.

  • Create industry-leading, high-quality 3D characters that balance visual fidelity with performance and gameplay needs.
  • Collaborate closely with Art Directors and Leads to define and drive artistic vision across projects.
  • Mentor and support both internal and external character artists, providing thoughtful, actionable feedback.
  • Work with Outsourcing and Production to plan, track, and integrate character assets on schedule.
  • Oversee the quality and consistency of all character content, ensuring alignment with PCF’s artistic standards.
  • Contribute to documentation, tutorials, and best practices that elevate the team’s collective craft.
  • Research and adopt new techniques and workflows to continually push the quality of character art.
  • Integrate assets directly into the engine and collaborate on resolving technical or artistic challenges.
Qualifications

  • Minimum de 5 ans d’expérience en tant qu’artiste de personnages 3D dans l’industrie du jeu vidéo.
  • Expérience dans la réalisation d'au moins un titre AAA du début à la fin
  • Solide base en arts traditionnels : anatomie, proportions, composition, théorie des couleurs.
  • Maîtrise avancée de Maya, ZBrush, Photoshop, et Substance Painter/Designer (Mari, Houdini, Unreal ou Unity sont un atout).
  • Bonne compréhension des processus de production de jeux, y compris la modélisation haute/basse résolution, les matériaux rendus de base physique, les dispositions UV et l'optimisation.
  • Capacité à résoudre des défis artistiques et techniques complexes, de manière collaborative et autonome.
  • Excellentes compétences en communication, d’organisation et gestion des priorités.
  • Véritable passion pour les jeux vidéo, l’apprentissage continu et l’excellence créative.

  • 5+ years of experience as a 3D Character Artist in the game industry.
  • Experience shipping at least one AAA title from start to finish.
  • Strong traditional art foundation — anatomy, proportion, composition, color theory.
  • Advanced proficiency in Maya, ZBrush, Photoshop, and Substance Painter/Designer (experience with Mari, Houdini, Unreal, or Unity is a plus).
  • Solid understanding of game production workflows, including high-/low-poly modeling, PBR materials, UV layouts, and optimization.
  • Ability to solve complex artistic and technical challenges collaboratively and independently.
  • Excellent communication, organization, and prioritization skills.
  • Genuine passion for great games, continuous learning, and creative excellence.


Additional Information

CE QUE NOUS OFFRONS

Au Canada

  • Un ensemble d’avantages sociaux payés à 100 % par PCF. La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 1000 $ de services par année, en plus d’une couverture familiale ou individuelle).
  • Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie.
  • La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
  • Une semaine de congé payé pendant les vacances d’hiver.
  • 20 jours de congé payé et 5 jours de congé de maladie payés.
  • Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
  • Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial.
  • L’opportunité de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font.

--------------------------------------------------------------------------------------------------------

What we offer:

  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
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Artist Personnage Senior / Senior Character Artist- Remote • Montreal, QC, Canada

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