Role Overview
We are looking for a Technical Designer to help prototype, build, and iterate on core gameplay systems, with a particular focus on combat and traversal . This role sits at the intersection of design and engineering and is ideal for someone who enjoys turning ideas into playable experiences quickly, while maintaining technical quality and scalability. This studio is looking for someone who can turn around a prototype in a matter of 1-2 weeks and you will work closely with other designers and animators to develop gameplay that feels responsive and fun.
Key Responsibilities
Gameplay Prototyping
Combat Systems
Traversal & Movement
This role offers completely remote work and no relocation is required.
This studio is looking for someone who does have previous experience in the games industry, so please only apply if you have industry experience. If this sounds like something of interest, please don't hesitate to apply here and send a copy of your CV to michael@levelupgaming.io
Technical Designer saintesprit • saint-esprit, qc, ca