INTERMEDIATE LIGHTING ARTIST OPENINGClient Industry : Gaming Contract Terms : 18 Months Location : HYRBID - Vancouver, BC (3 Days a week in office | 2 Days Remote) SUMMARY : The team is looking for a highly creative and motivated Lighting Artist. In this position, you will be expected to help create visually stunning scenes. You will also be expected to play a role in solving technical problems through collaboration with Art and Engineering.RESPONSIBILITIES : Work closely with Art, Cinematic and Technical Art teams to create industry leading visuals across a variety of environmentsCraft compelling lighting which supports story, art direction and gameplay objectivesTranslate conceptual illustrations into outstanding real-time lighting visualsWork with Art and Technical Art teams to anticipate and solve technical challenges within given constraints and visual requirementsBe proactive about seeking feedback and communication with the Art Directors, Lighting Lead, Cinematic Director and other relevant departmentsREQUIREMENTS : 3+ years’ experience in video game production and or film production experience.A portfolio that demonstrates a strong understanding of lighting, composition, and colorExperience with Unreal Engine 4 or 5, Frostbite, Snowdrop or other similar game engines is preferred.Good knowledge of real-time lighting principals (dynamic lighting, sub surface scattering, HDR, SSAO, SSGI, physically based rendering), atmospherics, and post processingThorough understanding of how light, shadow and color create tone and mood.Exceptional grasp for compositional storytelling and cinematography.Background in real world photography, cinematography and lighting is a plus.Ability to work collaboratively – bring new ideas, build upon the ideas of others, give and receive feedback to generate strong resultsAbility to organize and manage time effectively to meet deadlinesPortfolio Needed at submission