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Senior Audio Designer / Concepteur-trice Audio Sénior
Senior Audio Designer / Concepteur-trice Audio SéniorKrafton • Montreal, Montreal (administrative region), CA
Senior Audio Designer / Concepteur-trice Audio Sénior

Senior Audio Designer / Concepteur-trice Audio Sénior

Krafton • Montreal, Montreal (administrative region), CA
30+ days ago
Job type
  • Full-time
Job description

MUST BE LEGALLY ABLE TO WORK IN CANADA AND BE BASED IN THE PROVINCE OF QUEBEC

English below.

À propos de KRAFTON Montréal :

Nous sommes un studio de développement de jeux de premier plan composé de vétérans de l'industrie du jeu. Nous travaillons sur un jeu basé sur une propriété intellectuelle acclamée située dans un monde fantastique médiéval. Ce jeu AAA est une expérience RPG d'action-aventure à la troisième personne, avec un gameplay narratif et stratégique. Chez KRAFTON Montreal, nous croyons qu'il est important de s'amuser tout en créant des expériences mémorables, en étant fiers de notre travail et en respectant les contributions de chacun.

Description du poste

En tant que Concepteur-trice Audio Sénior, vous jouerez un rôle central dans la définition et création de contenu audio inspirant & original, tout en préservant une parfaite justesse dans la relation son & image. Vous travaillerez en étroite collaboration avec le Directeur Audio et la Team Audio, les Concepteurs de jeu, les Développeurs et les Artistes visuels afin d'offrir une expérience audio immersive qui sublime le gameplay et la narration de notre nouvelle licence captivante, « L'Oiseau qui Boit des Larmes », basée sur les romans Coréens.

Responsabilités

  • En étroite collaboration avec le Directeur Audio et la Team Audio, vous définirez les éléments de la vision audio globale du jeu, composantes réalistes (ambiances et environnements actifs), contenu purement fantaisiste et abstrait (skills, personnages/créatures, expressions sonores pour les effets visuels, etc…) et plus encore, en relation avec la fantaisie et le contenu narratif unique du jeu.
  • Participation directe dans la définition des spécifications de Production, dépendances & plannings pour tout le contenu sonore du jeu.
  • En collaboration avec les autres équipes du projet, vous évangéliserez et faciliterez la contribution de l’audio dans le design des mécaniques et systèmes gameplay et les intentions de réalisation.
  • En relation directe avec la Team Audio, vous partagerez votre expertise et votre instinct créatif sur les méthodes & techniques de Sound Design pur, dans un contexte de mentorat & de partage constant.
  • En tant que membre sénior de la Team Audio, vous élèverez le travail de tous et chacun par votre expression artistique pointue et feedback inspirant.
  • Vous dirigerez des initiatives de recherche esthétiques et technologiques.
  • Vous participerez activement à la définition des guidelines techniques pour le contenu audio, les sessions de pre-mix et de mastering d’assets, mise en place de templates de sessions, etc…
  • Avec la Team Audio, vous assurerez la bonne maintenance des librairies source et des templates de sessions de production.

Connaissances/compétences :

  • Un minimum de 8+ années d’expérience sur plusieurs titres AAA publiés dans un rôle sénior audio.
  • Compétences en Conception sonore et forte expression créative. Influences et instinct artistique démontrable dans l’approche créative.
  • Forte expérience en production audio de médium linéaire.
  • Grande expertise sur la solution Wwise et ses features, spécialement pour la création, la maintenance et l’optimisation de structures.
  • Excellente compréhension de l’outil modulaire BluePrint d’Unreal.
  • Expérience en enregistrement extérieurs, organisation d’Assets et de sessions, spécifications d’équipement (formats, microphones, etc…).
  • Solide expérience en logiciels d’enregistrement /montage audio (ProTools, Nuendo, …) avec une spécialisation pour Reaper.
  • Expérience en production de contenu multi-canal (4.0, Ambisonics, 5.1)
  • Expérience en structures de data pour soutenir du mixage statique et dynamique.
  • Expérience en mixage de contenu linéaire et interactif.
  • Positivisme, collaboration, passion.

SVP inclure un lien avec votre DemoReel dans votre application

English version

About Krafton Montreal:

We are a leading game development studio composed of veterans of the game industry. We are working on a game based on an acclaimed intellectual property set in an enthralling medieval fantasy world. This game is an AAA third-person action-adventure RPG experience, with a rich narrative and strategic gameplay. At our company, we believe in having fun while creating memorable experiences, being proud of our work, and showing respect for each other's contributions.

Job Description:

As an Senior Audio Designer, you will be one of the main driving force in creating inspiring & original audio content, while maintaining a strong sense of sound-to-picture accuracy. You will work closely with the Audio Director & the Audio Team, Game Designers, Developers, and Artists to deliver a seamless audio experience that complements gameplay and storytelling in our exciting new IP, The Bird that Drinks Tears, based on the Korean novels.

Responsibilities

  • In close collaboration with the Audio Director & the Audio Team, you will define the key elements of the overall audio vision of the game covering realistic components (ambiences & active environments), pure fictional & abstract content (skills, characters/creatures, VFX sound expressions, etc…) & more, all in relation with the game’s unique fantasy & narrative.
  • Participate in the refinement of the Production specifications & timeline estimates supporting all audio-related content.
  • In collaboration with all other teams & departments, you will advocate & facilitate audio contribution within gameplay mechanics, systems & gameplay realization intentions.
  • In direct relation with the Audio Team, you will be sharing your expertise & creative instinct, providing mentoring & guidance on pure sound design methodologies & techniques for both interactive & linear content.
  • As a Senior team member, you will jointly participate in elevating every other colleague’s work through your sharp artistic expression & inspiring feedback.
  • You will Initiate & lead sound aesthetics research & tech development initiatives.
  • Participate in the definition of technical guidelines for audio content creation, pre-mixing/mastering & session templates vs target in-game audio formats & mechanics.
  • You will drive regular audio content & system pre-mixing sessions.
  • With the Audio Team, you will ensure strict source-data maintenance & project’s data structure optimisation.

Knowledge/Skills:

  • Minimum of 8+ years of experience over multiple released AAA titles in a senior Sound Design role.
  • High-level sound design skills & creative expression. Demonstrable artistic preferences & signature in the audio creation approach.
  • Strong audio realization expertise in linear medium.
  • Extensive knowledge of Wwise audio authoring tool workflow & practices, especially for structures creation, optimization & maintenance.
  • Strong understanding & application experiences in UE’S node-based BluePrint system.
  • Experience in location/field recording, session & assets management & gear specification (formats, microphones, …).
  • Strong experience in multiple DAWs (ProTools, Nuendo, …), with a specific confort/interest in Reaper.
  • Content Sound Design experience in multi-channel formats (4.0, ambisonics, 5.1).
  • Experience in audio data structures for static & dynamic mix systems.
  • Experience in both linear & interactive content mixing practices.
  • Positive, collaborative, passionate.

please include a DemoReel link with your application

Studio KRAFTON Montreal is committed to cultivating a work environment that respects all differences and encourages everyone to feel included and valued. We provide equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to age, race, color, religion, sex, national origin, disability status, sexual orientation, gender identity or expression or any other characteristic protected by applicable laws. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

At Studio KRAFTON Montréal we want our team members to have ownership of their work from conception all the way through production while providing them with the best working conditions and benefits that have a positive impact on their lives. This includes:

Benefits include:

  • Generous RRSP employer contributions;
  • Health, dental & wellness coverage including telemedicine;
  • Personal & wellness days;
  • OPUS subsidy.
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Senior Audio Designer / Concepteur-trice Audio Sénior • Montreal, Montreal (administrative region), CA

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