Overview
As a Technical Art Director at Ubisoft Montréal, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. You’re responsible for providing expert insight, tools, and support to steer a game – and its creators – towards success. You’ll collaborate with other directors in the early stages to shape the project’s goals before committing resources, considering factors like rendering, performance, and memory, alongside timing and momentum. You’ll transform ideas into actionable plans and bring them to life while maintaining a big-picture perspective as a strategic thinker and tactical planner.
What You’ll Do
- Collaborate with the leadership team to define the project’s overall vision and assess technical feasibility.
- Identify and analyze risks across game engine, data management, features, and workflows.
- Evaluate existing tools and occasionally design custom solutions to support art pipelines while upholding project vision.
- Connect with technical artists and associate graphics technical directors to share updates, enforce standards, provide references, and offer feedback.
- Solve complex and priority issues, approving technical specifications as needed.
- Prepare project reviews and recommend optimizations for how graphical data is created and integrated.
- Anticipate technological advancements and stay informed about industry trends to define best practices and share them with teams and studios.
- Contribute to recruitment efforts to grow the technical art team and foster talent development.
Qualifications
Experience in art, technical art, programming—or other relevant experience—paired with strong leadership skills.Expertise with game engines (e.g., Unity, Unreal) and their constraints, 2D art tools (e.g., Photoshop), 3D software (e.g., 3DS Max, Maya, Substance Painter), and scripting languages (e.g., C#, Python, JavaScript, MaxScript).Familiarity with bug-tracking software (e.g., Jira) and version control systems (e.g., Perforce).A collaborative, solution-oriented, and empathetic mindset with innovative problem-solving skills.Strong proficiency in critical thinking, time management, and organization.A detail-focused, curious, resourceful, and adaptable approach to work.What To Send Our Way
Your CV highlighting your achievements, skills, and shipped games.A portfolio or documented samples of your work (attach visuals or provide links to your online portfolio).Additional Information
About us : Ubisoft is a global leader in gaming with teams across the world creating original and memorable experiences, including Assassin’s Creed, Rainbow Six, Just Dance, and more. We believe diverse perspectives drive innovation and enrich both player communities and our teams. We embrace a hybrid work model, allowing you to stay connected with your team while maintaining your work-life balance. Some roles may require full-time in-office presence and are not eligible for hybrid work.
Job Details
Seniority level : DirectorEmployment type : Full-timeJob function : Art / CreativeIndustries : Computer GamesGet notified about new Technical Art Director jobs in Montreal, Quebec, Canada.
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