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Machine Learning Engineer
Machine Learning EngineerElectronic Arts (EA) • Montreal, Montreal (administrative region), CA
Machine Learning Engineer

Machine Learning Engineer

Electronic Arts (EA) • Montreal, Montreal (administrative region), CA
30+ days ago
Job type
  • Full-time
Job description

Join to apply for the Machine Learning Engineer role at Electronic Arts (EA) .

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

The Lifecycle Management (LCM) AI Solutions team at EA delivers Machine Learning Solutions at scale. We empower our studio partners with scalable data and ML systems that bring insights directly to their fingertips.

As a Machine Learning Engineer, you will build global-scale production systems. You will create advanced analytics data products and autonomous platforms that improve decision-making and significantly impact layer engagement.

You will report to the Technical Director of AI / ML.

Responsibilities

  • Optimize and scale ML systems for production, focusing on vectorDB integration and semantic search approaches.
  • Develop testing and validation processes to ensure model accuracy and reliability, including load and latency assessments.
  • Collaborate with our platform and MLOps team to enhance model pipeline efficiency.
  • Lead discussions with stakeholders and our internal partners for designing and implementing ML models.
  • Work with MLE and MLOps TDs in adopting new technologies and platforms for improved deployment and scalability.
  • Translate product requirements into technical specifications in collaboration with product management.
  • Report on project progress and product updates to senior management.

Qualifications

  • 6+ years of industry experience.
  • Knowledge of Machine Learning, MLOps, and model production, including vectorDB and search methodologies.
  • Experience designing, maintaining, and scaling ML systems.
  • Familiarity with platforms like AWS and GCP, as well as CI / CD practices.
  • This is a hybrid remote / in-office role.

    Compensation and Benefits

    The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

    PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) : $119,600 - $167,300 CAD
  • In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

    About Electronic Arts

    We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

    We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

    Electronic Arts is an equal‑opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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    Machine Learning Engineer • Montreal, Montreal (administrative region), CA

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