Were seeking passionate individuals to drive game technology development. As an integral part of our projects youll contribute to reusable game systems offer insights into project planning and collaborate in a virtual environment. Elevate your skills and be a key player in shaping the future of gaming. Apply now for a thrilling career at the forefront of innovation!
This position is fully remote for those residing outside of Montreal with occasional office visits possibly required for those living nearby.
Day to day responsibilities :
Provide valuable insight into project and features planning to management
Provide technical expertise and guidance to ensure we deliver scalable consistent and robust frameworks and architectures
Actively work to resolve problems
Challenge and support your teammates and leads
Participate in code peer reviews
Build modular plugin based systems that are shared across multiple projects
Build designer editor friendly tools to speed up development
Profile systems and come up with performance improvements
Create prototypes or tools for others to create prototypes quickly
What you bring to the table :
Background : BA in Computer science or similar field. Or the equivalent in years of experience.
Experience :
5 years of Unreal Engine development (C)
5 years of experience developing optimized modules in C within Unreal
Games industry experience
English language proficiency
Object oriented design
3D Math linear algebra vector math and associated data structures
Particle Systems Shaders and performance optimization within game development